Pictured above is a screenshot from alillm's Shmup-Dev competition entry, Bullet Symphony. May not seem like much, but the mention of Abstract Sea and Neon 2 as Ali Maunder's previous works will more than likely make anyone sit up and take notice. Quote:

I've had over 3 years experience making games in flash, which unfortunately struggles a bit in regards to speed, which means making decent shmups can be quite a challenge (especially when like me, you like the screen to be full of bullets).