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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For December, 2007

Flash Game Pick: Sonny (Armor Games)

December 31, 2007 7:42 AM | Tim W.

Sonny is a turn based RPG game following the story of a man named Sonny, who wakes up on a ship only to find himself turned into a zombie.

The game offers four different classes to choose from, thirty-one levels, six bosses, original soundtrack and voice acting as well. Krin Juangbhanich has made plans to add new levels (10 fights + Boss) every two weeks so that people may continue with their characters.

Name: Sonny
Developer: Armor Games
Category: RPG
Type: Browser

2008 Independent Games Summit Announces Line-Up

December 31, 2007 7:40 AM | Simon Carless

- [Hey folks - Simon @ GameSetWatch here. May be popping in occasionally to mention our Indie Game Festival/Summit line-up as GDC 2008 approaches - which is, to be sure, a bit more 'pro'-focused than a lot of the games mentioned here, but has some good crossover potential. In this case, we released info on the Indie Summit at GDC's line-up.]

The organizers of the 2008 Independent Games Summit have announced the majority of the line-up for the February 2008 event, with postmortems of N+ and Schizoid alongside talks from notable creators at Introversion, Queasy Games, Kongregate, WayForward, ThatGameCompany, and more.

The 2008 Independent Games Summit (operated by CMP, as is this site) seeks to highlight the brightest and the best of indie development, with discussions ranging from indie game distribution methods through game design topics, detailed postmortems of independent titles, digital distribution-centric business concepts, and much more.

Once again, the IGS is a sister event to the 2008 Independent Games Festival. Taking place on the Monday and Tuesday of Game Developers Conference 2008, February 18th and 19th, the event follows the successful Independent Games Summit in 2007, for which multiple videos have been posted on Gamasutra in the last few months.

While speakers representing IGF Grand Prize winner Aquaria, World Of Goo, PixelJunk Racers, fl0w/The Night Journey and more already confirmed, the new set of confirmed 2008 Independent Games Summit lectures include:

GameTunnel's GotY Awards 2007

December 31, 2007 7:28 AM | Tim W.

GameTunnel is currently running a series of articles listing the best indie games released this year in a special countdown which ends tonight. The latest 'What's New in Indie' feature for the month of December is also up.

GameTunnel's Game of the Year Awards 2007

Indie News: December 30th

December 30, 2007 12:33 PM | Tim W.

Braid: Jonathan Blow had posted a couple of new screenshots from his upcoming 'platformer' (term used loosely), due out on XBLA early next year.

Jasper's Journeys: Lexaloffle's new game will be released this coming Valentine's Day.

Eschalon Book 1: Basilisk Games' first indie RPG release is now available for the Linux platform.

Lila Dreams: Creatrix Games had posted a small design sketch from their upcoming Kongregate-funded MMO game, Lila Dreams.

Fraxy: mon's Fraxy gets a new update.

Village Destroyer 2000: JTR (Death Worm) had posted a new experimental game in the GMC forums.

The Hawksmill Horror: smila is currently working on a horror adventure game.

Remake Game Pick: Rolling Madness 3D (Luca Elia)

December 30, 2007 12:00 PM | Tim W.

From Digital Tools - "Rolling Madness 3D a complete rebuild of the original 1984 Marble Madness with original graphics and original sound. The funky detail here is, that it's rebuild with a 3D-engine and that you can switch between different isometric and perspective views and also turn the game to the 'balls perspective'. Very clever. Playing an arcade classic in a new and interesting fashion."

The download link is located on the top-right corner of the Rolling Madness 3D website.

Name: Rolling Madness 3D
Developer: Luca Elia
Category: Arcade
Type: Freeware
Size: 20MB

Flash Game Pick: MSOIDS (cactus/alillm)

December 29, 2007 2:16 PM | Tim W.

A collaborative effort between cactus and alillm (Abstract Sea, Neon 2), MSOIDS is an arena shooter originally developed using the Game Maker engine, then ported to the Flash platform for all to enjoy.

Use the W, A, S and D key to move. Rapid fire is activated by holding down the left mouse button, though this is only temporary as shot frequency begins to whittle down when used for a prolonged period of time. Press the space key to switch background colors.

Developer: alillm, cactus
Category: Shooter
Type: Browser
Online high score table: Click here

Freeware App Pick: Musagi (DrPetter)

December 29, 2007 1:33 PM | Tim W.

Article by Lim-Dul

DrPetter, a talented programmer from Sweden has taken the indie community by storm with his brilliant sound generator sfxr. It was one small step for him but a giant leap for game developers everywhere since now there isn't a single excuse for not including nice sound effects in a game left.

As nice as sfxr might be, few people are aware of DrPetter's other projects, especially Musagi.

What started out as a simple and intuitive music editor for Peter's brother turned into a fully functional and feature-packed application. Don't be deceived by the humble version designation of 0.1 pre-beta - it works and is more polished than many a shareware or commercial product.

Name: Musagi
Developer: DrPetter
Category: Sound Editor
Type: Freeware
Direct download link
Size: 1.3 MB (Unbelievable!)
Direct download link: Click here
Tutorial: Here

Tekkyuuman Walkthrough

December 29, 2007 4:45 AM | Tim W.

A video walkthrough of Ikiki's new action game, Tekkyuuman. This shows all 12 levels from start to finish, but it isn't a single life playthrough - I edited out my mistakes, so you'll see a few cuts here and there if you watch the whole thing.

Tip for people who are having trouble with the later levels: You can stock up on as many lives as you want in level 9! Everytime you kill the boss you're given two extra lives, so if you kill yourself (by walking off the side) you'll still have one extra. Repeat as often as you like.

Enjoy! - Terry

Flash Game Pick: Antbuster (Marcel Stein)

December 28, 2007 10:20 PM | Paul Eres

Antbuster by Marcel Stein is a Flash tower defense game about defending your pizza, um, I mean cake from ants. The towers have branching paths of upgrades, so a lot of the fun of the game is in discovering which branches you like best.

One problem I had is the game is a bit slow, because a lot of the time the ants (much like real ants) wander around aimlessly rather than moving in a line or toward any goal. Oh, and don't get the boomerang tower, that one seemed to be pretty worthless.

Name: Antbuster
Developer: Marcel Stein
Category: Tower Defense
Type: Browser

Flash Game Pick: Amoeba (Pop Ethos)

December 28, 2007 9:45 PM | Tim W.

Amoeba is a short action game consisting of twenty-three levels, in which players have to collect all white microbes while avoiding contact with viruses to complete each stage.

Hold the left mouse button over a part of the amoeba to move it around, and grab a DNA to acquire temporary invincibility.

Name: Amoeba
Developer: Pop Ethos
Category: Action
Type: Browser

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