Another month, another existential question by Jason Rohrer. In his monthly column at The Escapist, Game Design Sketchbook, Jason gives another game which acts like a door to the thoughts that haunt him. This month around, the game is centered around Immortality. Is it a good thing?

The game itself, named Immortality. Plays a bit like Block Dude. You have to create a tower of blocks to get to either Immortality or death, the choice is yours. You can pick up any blocks, even if they are under your feet. But there are some blocks you can climb and some that you can't. Basicaly, you can only climb the ones with brown stairs.

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