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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For December, 2008

Steam Holiday Sale (Indie Games Edition)

December 26, 2008 8:40 PM | Tim W.

Steam is currently running a holiday sale from today until January 2nd, 2009, with the offer extended to their collection of indie games as well. Here are some indie picks from their stable of games:

Audiosurf $4.99 (from $9.99, 50% off)
World of Goo $14.99 (from $19.99, 25% off)
Trials 2 Second Edition $2.49 (from $9.99, 75% off)
Defense Grid $14.99 (from $19.99, 25% off)
Portal $4.99 (from $19.99, 75% off)
Multiwinia+Darwinia $7.49 (from $14.99, 50% off)

Indie Games on Steam (source: Retro Remakes)

Feature: Freeware Games by cactus 2008

December 26, 2008 6:09 PM | Tim W.

[From now until early January, The Weblog will be counting down the best independent and freeware games of 2008, with descriptions, screenshots, and links of the best games in each major category.]

The second of the 2008 Best Of Features here on the blog, we're proud to present another slightly novelty -- and pretty insane -- chart, in the form of twenty of the best freeware games released by cactus in 2008.

Known for his broad variety of freeware games, Swedish designer Jonatan 'cactus' Söderström says that much of his work are small experiments dressed up as games. Nonetheless, he has made more than twenty of them over the last twelve months.

So we're presenting you with a selection of his best works released this year, for your gaming pleasure:

Freeware Games by cactus 2008

  1. Ad Nauseam 2
  2. BlockOn
  3. Cactus Arcade
  4. Deep Wing Break
  5. Kryzta
  6. Life is a Race
  7. Lovecraft Game
  8. Minubeat
  9. Precision
10. Protoganda 2
11. Psychosomnium
12. Retro 4
13. Seizuredome
14. Shotgun Ninja
15. Stallions in America
16. Stench Mechanics
17. Vicious Cycle
18. Xoldiers
19. xWung
20. Unfinished Games

[Got feedback? Reasons to disagree? Post a response and we'll do a special 'best of reader comments' round-up at the end of our chart countdowns.]

Feature: Freeware Games by Jesse Venbrux 2008

December 26, 2008 5:43 PM | Tim W.

[From now until early January, The Weblog will be counting down the best independent and freeware games of 2008, with descriptions, screenshots, and links of the best games in each major category.]

We're starting out the 2008 Best Of Features here on the blog with a couple of tongue-in-cheek charts - and thus, we're proud to present ten of the best freeware games released by Jesse Venbrux in 2008.

What we know about Jesse Venbrux: aged 22, originated from Netherlands, a big fan of Nintendo, studied at the Utrecht School of the Arts, did his internship with Q-Games, uses the versatile Game Maker for development purposes, and has an unhealthy obsession with the subject of death.

He also makes decent games - lots of them, actually. You could read more about him on his most recent interview with anna anthropy, on the auntie pixelante site. Here's his top games of the year:

Freeware Games by Jesse Venbrux 2008

  1. Deaths
  2. Execution
  3. Karoshi
  4. Karoshi 2.0
  5. Karoshi Suicide Salaryman
  6. Karoshi Factory
  7. Mubbly Tower
  8. Paperblast
  9. Torque
10. You Made It

[Got feedback? Reasons to disagree? Post a response and we'll do a special 'best of reader comments' round-up at the end of our chart countdowns.]

Indie Game Pick: Brain Pipe (Digital Eel)

December 25, 2008 4:26 PM | Tim W.

Brainpipe is an action game viewed from a first person perspective, in which you must navigate around obstacles inside a tunnel and collect glyphs to elevate yourself from one level to another. Any impact will cause the wireframe iris to grow thinner, and the game ends when you've taken too much damage from collisions without allowing yourself some time to heal automatically. You can reduce your travel speed temporarily by holding down the left mouse button.

This short demo has two playable levels only, and glyphs will stop appearing after the second stage. The game also speeds up drastically once you've reached the third state of consciousness.

Name: Brainpipe
Developer: Digital Eel
Category: Action
Type: Demo
Size: 10MB

Round-Up: Gamasutra Network Jobs, Week Of December 26

December 24, 2008 11:58 PM | Simon Carless

In this round-up, we highlight some of the notable jobs posted in sister site Gamasutra's industry-leading game jobs section, including positions from Armature Studio, NetDevil, Sony Online Entertainment, Longtail Studios, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Lugaru HD

December 24, 2008 11:40 PM | Tim W.

From the official Lugaru site: "The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills.

In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den.

Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery."

Passage Out on iPhone and iPod Touch

December 24, 2008 11:05 PM | Tim W.

Jason Rohrer's critically-acclaimed work Passage is now available on the iPhone and iPod Touch for a low, low price of 99 cents. The free version for Windows, Mac and Linux can still be downloaded from the official page for the game. (source: Braid News)

Lexaloffle Games Are $5 Cheaper, Venture Arctic is Free

December 24, 2008 6:41 PM | Tim W.

Lexaloffle's stable of games are now $5 cheaper, and if you purchase two or more games you'd get an automatic 20% discount on all items. Mac versions are available for all releases, and if you're looking for a free game and haven't played Swarm Racer then be sure to download that as well. All purchases are covered by a 30 day money back guarantee. (source: TIGS)

In other news, Pocketwatch Games is offering Venture Arctic as a free game until 1st of Jan, 2009. All you have to do is click on the buy now link for the system of your choice (Venture Arctic is available for both Windows and Mac), then enter the code CPN5867042685 to get a full discount. The next page will request for personal information, but you can just about enter anything and submit to get a download link to the full game instantly generated for you. (source: Indiegamer)

Holiday Special :: All games $5 off (Lexaloffle Newsletter)
Venture Arctic is free until New Years (Pocketwatch Games)

Crayon Physics on iPhone, Ultratron on Xbox360

December 24, 2008 12:25 PM | Tim W.

According to an article posted on 1UP yesterday, Hudson has made plans to publish Crayon Physics Deluxe on the iTunes marketplace as early as 1st of Jan next year. (source: Kotaku)

XNPlay also had an early look at the Xbox360 port of Ultratron, although no indication has been given as to when Puppy Games' arena shooter will be made available on the Community Games marketplace for download. (trailer)

Crayon Physics Coming to iPhone in the New Year (1UP)
Hands On: Ultratron for the Xbox360 (XNPlay)

Defense Grid: The Awakening

December 23, 2008 5:31 PM | Paul Eres

Defense Grid is a tower defense game released on Steam a week or so ago, and since I've made a tower defense game myself and am a fan of the genre I was happy to try it out, especially because its visuals look so nice.

One particularly nice element that 3D allowed this game to do is lines of sight: positioning towers is more realistic than in other tower defense games because towers can only shoot at what they can see. If you place one tower in front of another, it will partially block how the one behind it can fire, which leads to interesting strategy considerations.

Unfortunately, there's no demo, so buying it is kind of an act of faith. If you like tower defense games in general you'll probably like this game. The only disappointment to me was how low the challenge level is: compared to other games in that genre, it feels much easier. But the high-score tables make up for that, allowing you to create your own challenges, e.g. by trying to get in the top 100 in the rankings for every level.

There actually is a fairly competent story, too. It's brief, and amounts to an ancient computer reminiscing about the taste of raspberries and his missing son, but it's nice, and its voice-acting is well done.

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