In DungeonMinder, you play as an invisible fairy tasked with assisting an adventurer as he makes his way into the catacombs in search of treasure. This requires casting spells which immobilize enemies, increase the adventurer's stats or even change the shape of dungeon walls and floors.

Casting spells require one of the three types of mana, with a list of nine spells readily available for review at the press of the tab key. You regain mana by staying in close proximity to the hero, and whenever you are out of range the power text will change color from white to red.

DungeonMinder is actually one of the more innovative games to come out of the recent 7DRL challenge, but a bug that causes the hero to stop moving after opening a random treasure chest is the only reason preventing this roguelike from getting on the recommended list. (source: