In this round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, including positions from Realtime Worlds, Krome Studios, A2M, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted in each market area this week include:

Gamasutra.com - Game Industry Jobs

Koei Canada: Experienced Game Planner (New Project)
"Koei Canada is looking for several experienced Game Planners to work on-site at our office in downtown Toronto on a full-time contract basis, until the end of January 2010. You will be working with our development team on a new, unannounced console project. We can’t say much other than that for now. (We can reveal more if you're invited to an interview)"

Realtime Worlds Ltd.: Technical Lead and UI Programmers (Contract Positions)
"We are developing revolutionary new software technology, which will have widespread applications throughout many industries. As avid game players, we believe the future of video games lies in massively multiplayer on-line gaming. Constantly evolving worlds with real players and communities offer an unrivalled experience that many players have yet to enjoy. We have an innovative concept and unique technology that will deliver new possibilities to massively multiplayer on-line gaming."

Krome Studios: UI Artist
"Krome Studios is Australia’s largest game development studio and has come a long way since its humble beginning in 1999. Krome Studios now boast 5 project teams, over 300 talented employees and an increasing presence in the worldwide game development industry. To date, Krome Studios has created ten successful titles on multiple platforms and languages, including TY the Tasmanian Tiger, Krome’s own IP and Platinum selling global videogame franchise."

Artificial Mind and Movement: Lead Level Designer
"The lead level designer will oversee the design of all environmental content and ensure that the gameplay within it reflects the vision of the game and exploits its mechanics. Working closely with the lead game designer, this position requires great leadership skills and an ability to motivate your team to create AAA content."

WorldsInMotion - Online Games

ArenaNet: Senior-Level Graphics Programmer
"ArenaNet, located in Bellevue, WA, is a wholly owned subsidiary of NCsoft Corporation and is the creator of the block-buster RPG, Guild Wars. ArenaNet has built a state-of-the-art, interactive game network and develops premier multiplayer online games for dedicated game players. ArenaNet's first title, Guild Wars, is a global online role-playing game that allows gamers to play with anyone, anytime and anywhere in the world."

GANZ/Webkinz: Game Developer
"Ganz' Webkinz has revolutionized the toy industry with its innovative and engaging combination of online and offline play. A true popular cultural icon, Webkinz has been featured on every major television network and was ranked number 2 on Google's 2007 Zeitgeist list of most popular searches. Now is your chance to join the creative team that has brought this vibrant world to life. Ganz is seeking a talented and motivated person with a proven love of online entertainment for this position."

SeriousGamesSource - Serious Games

Red Redemption Limited: Art Manager/Artist
"Red Redemption are a leading developer of fun, socially conscious games, based in Oxford, UK and partnered with Oxford University Environmental Change Institute. We have won widespread recognition for our games and have won numerous awards including a European Green IT Award 2008, DEFRA Climate Challenge Award, DTI Smart Innovation Award, and World Economic Forum Technology Pioneer Candidate status. We were also EuroPAWS and Games For Change award finalists in 2008."

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