Gum Drop is an XNA-developed space shooter which Elbert has been developing for quite a while now. Recent chopping and changing saw the game undergo a drastic design shift, with the addition of the SMASH mechanism.

Players grab the SMASH ball and use momentum to swing it around their ship, before planting it firmly into the hull of an enemy ship. The momentum building looks like it's really well done and could potentially be good fun.

Elbert will be releasing the 'near-final build' version he submitted to PAX and Indiecade on May 9th for public use.