As GDC Austin 2009, IndieGames' big sister site Gamasutra is writing up all of the highlights.

As well as other subconferences such as the iPhone, Writers and Audio Summit, there's a first-ever Indie Games Summit in Austin this year.

It's co-organized by Matthew and Steve from Flashbang/Blurst along with Adam Saltsman of Canabalt fame and BoingBoing Offworld's indie-friendly Brandon Boyer and myself (IGF Chairman Simon Carless.)

We're doing our best to write up the (well-attended!) conference sessions for posterity, and here's the Indie Games Summit-specific sessions from the first day of two:

GDC Austin: How Fantastic Contraption Became A Fantastic Hit
"Talking at the Independent Games Summit at GDC Austin, Fantastic Contraption creator Colin Northway explained how he created his Flash-based physics game with no pro game experience, and "made a boatload of money" along the way."

GDC Austin: NinjaBee's Fox Gets Practically Indie
"NinjaBee's Brent Fox discussed practical indie tips at GDC Austin, looking at the massive advantages of being in XBLA's Top 20, and why DLC for XBLA games isn't generally a moneymaker in itself."

GDC Austin: Wolfire On Making Indie Marketing Buzz
"In the final talk at GDC Austin's Indie Games Summit on Tuesday, Wolfire's John Graham discussed how to get the word out about your independent game, based around successful tactics for upcoming PC action game Overgrowth."

GDC Austin: Gaijin's Roush on Bit.Trip's Indie Construction
"Kicking off the Independent Games Summit at GDC Austin, Gaijin Games' Mike Roush talked about 'holistic indie console game design' in making the retro WiiWare series, explaining how project scope morphed its game design."

GDC Austin: Certain Affinity's Bullard On Bootstrapping Your Indie Business
"In an intensely practical Indie Games Summit talk at GDC Austin, Certain Affinity (Age Of Booty) production manager Jennifer Bullard talked about the realities of game business for a mid-sized independent developer, spanning business to relationships and beyond."

[EPILOGUE: Over at Offworld, Brandon Boyer has made a special post featuring the games from his 'New Indie Hotness' IGS talk, and don't forget, Austin-ites, that video game docs screening on Tuesday and Thursday night at the 6th Street downtown outpost of the Alamo Drafthouse.]