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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For October, 2009

Freeware Game Pick: Home (Stephen Lavelle)

October 31, 2009 10:24 PM | Tim W.

Home is increpare's experimental project in which you play as __ _______ person in a __________ _____, featuring basic ____-__________ elements found in games like ___ ____. The controls might feel awkward at first but you will understand the need for it soon enough. It doesn't take longer than a couple of minutes to play this game from start to end.

Windows and Mac OSX builds are available from increpare's site.

Freeware Game Pick: ButaVX, Justice Fighter (Nekomura)

October 30, 2009 11:43 PM | Tim W.

ButaVX: Justice Fighter is a short role-playing game that features a likable line art look for the graphics and animation, although the adventure itself is an extremely short one and won't take longer than ten minutes to beat. The story is about a pig who loses his ball by accidentally kicking it through the window of a granny's house, so he sets out on a quest to retrieve it by running errands for villagers and searching for random encounters to be involved in.

There are two endings to be found in this game, both triggered by the results of your battle with the final boss. Windows only.

Weekend Watch: Trailer Edition

October 30, 2009 6:49 PM | Tim W.

A slew of videos and trailers in this weekend edition, as we take a look at Area 5's review of Eufloria, Canabalt and Mr. Bounce (quite a bit of swearing in this clip), a trailer for Vertigo Games' upcoming freeware release Kablooey (out on November 10th), a new Bytejacker episode and a gameplay trailer for Insignificant Studios' Merry Gear Solid 2.

Round-Up: Gamasutra Network Jobs, Week Of October 23

October 30, 2009 4:36 PM | Simon Carless

In our latest employment-specific round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, including positions from 5th Cell, Insomniac and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Gazillion Entertainment: Project Manager
"We are seeking a Project Manager to be a key member of the Game Operations/IT Team. This is a full time permanent position and will report to the Director of Project Management - IT and Gaming Operations. Projects will vary from internal IT back office applications to key portions of a worldwide gaming operations infrastructure."

Insomniac Games: FX Artist
"FBI, ATV, CTU, ATF, SRPA, ETA, HR, TSA, OPEC, MIA, RSVP, RIP, CSI, WTF, WHO, FX, IMO, LOL - these are all acronyms- some real and some made up that everyone knows. Well we are looking for an FX wizard. We're talking about creating those mind blowing fxs! Insomniac Games is looking for an artist to create effects to work and assist in gameplay, environment, and the cinematics of the game."

Super Meat Boy Comic Giveaway

October 29, 2009 9:17 PM | Tim W.

Team Meat is giving away a copy of their limited edition Super Meat Boy comic every week leading up to the release of the game in Q1 2010. All you have to do is be the first person to answer three Meat Boy-related questions via Twitter and they will send a free copy to you via mail, free of charge.

Next giveaway is tomorrow, so don't miss it! You can find scans of the inside pages on Kotaku, Destructoid and GoNintendo as well.

Win a free SMB comic! (Super Meat boy)

Indie Game Pick: Strike Fighters 2 Series (Third Wire)

October 29, 2009 5:27 PM | Tim W.

article written by Gr. Viper

Third Wire Productions is a rare indie developer specializing in combat flight simulators. Or, to be precise, old-school combat flight simulators in the spirit of entertaining games released by Sierra/Dynamix and Jane's. Think flight sims, that can be played with the simplest joystick without memorizing tons of keys and learning positions of all the switches in the cockpit.

Despite controls' simplicity the games feature a reasonably realistic flight model (it can be simplified if you wish to play with an Xbox 360-type controller). Design of various internal systems is done in a similar manner, e.g. you can fully control any in-game radar with just 4 keys, yet the game can model the inability of early radars to detect and track low-flying targets which strongly affects combat tactics.

So far the 4 games released in Strike Fighters 2 series are remakes of 4 earlier Third Wire sims for better VistaWin7 compatibility and some extra features, but new releases are planned as well. Each game offers a different theatre of war and a corresponding plane set. The player can take part in bombing campaigns over North Vietnam, Arab-Israeli wars, a few hypothetical clashes in Central Europe or fictional conflicts between US-backed state of Parani and Soviet-backed Dimar over some oil. The latter conflict also allows the player to lead a Parani mercenary squadron, where cash received for completed missions has to be spent on new planes and ordnance.

World of Goo Pay-What-You-Want Birthday Sale Wrap Up

October 29, 2009 10:52 AM | Tim W.

After two weeks of experimenting with a variable pay scheme and collecting data, 2D Boy had posted about the results on their site. All the stats are gathered from the 83,250 copies sold through donations. This article is a follow-up to the one posted on October 19th, and there are over six thousand of replies that you can read in their survey results as well (for the thoughts and comments question).

World of Goo's Big Sale (Spiderweb Software)

Hammerfight Out on Steam

October 29, 2009 12:51 AM | Tim W.

The English version of Hammerfight (previously known as Hammerfall) is now available to purchase from Steam at only $9.99. Fun-Motion is still hosting the 20 MB demo (Russian only) which you can download and try the game out before buying it. We've also embedded the official trailer for the game in the extended.

Trailer: ZeitĀ² (Brightside Games)

October 29, 2009 12:21 AM | Michael Rose

A new trailer emerges for Brightside Games' ZeitĀ², an IGF Student Finalist earlier this year. Everything is better with time travel. FACT.

Interviews: Nigoro, Amanita Design, ACE Team and More

October 28, 2009 6:47 PM | Tim W.

Let's take a look at the latest interviews about indie games on the web. Highlights include: Unity Technologies unveiling a free license for their Unity engine, Machinarium designer Jakub Dvorský replying to questions about his latest commercial release, a three-page spotlight article on the development studio Broken Rules (And Yet it Moves).

Unity Launches Free Option (Gamasutra)
Unity CEO David Helgason talks about 'Unity Indie' renamed to just 'Unity' and going free, plus the announcement of upcoming Xbox 360 support.

Nigoro Talks La Mulana For WiiWare (Gamasutra)
Brandon Sheffield speaks to Naramura and Shoji Nakamura about the origin of Nigoro, game influences and their current project, La-Mulana.

Amanita Design Interview (Gaming Daily)
Jakub Dvorský answering a few questions about Amanita Design's recent release, Machinarium.

The Odd Gentlemen On Winterbottom Inspiration (Bitmob)
Matt Korba and Paul Bellezza sharing stories about pie, chicken, movies and P.B. Winterbottom.

And Yet it Moves to WiiWare (IGN)
Felix Bohatsch chats with IGN about developing And Yet it Moves for the WiiWare.

Getting to know.. Andres Bordeu (That VideoGame Blog)
An interview with the one of the co-founders of ACE Team (developer of Zeno Clash).

AureaSection Talk Naumachia (Rock, Paper, Shotgun)
Lorenzo Pasini reveals new information about their upcoming indie space combat game, Naumachia.

Shank studio visit (Neoseeker)
Not really an interview, but there's plenty of new details about Klei Entertainment's beat-em-up project in this article.

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