Sunshine is a project created by Kyle Gabler (one half of 2D Boy) for the Experimental Gameplay's art game theme, where players are tasked with guiding a plant towards the skies while growing flowers and avoiding rocks. Looping around people causes them to turn into flowers, which gives off more energy for your plant to grow taller. It is necessary to trap as many people as you can for combos, since doing that rewards more energy compared to going for one of them at a time. (Windows, 10.6MB)