Let's take a look at the latest interviews with indie game developers on the web. Highlights include: interviews with this year's IGF finalists, Farbs spilling the beans on Captain Impostor, Terry Cavanagh lays out his plans for 2010, and Adam Saltsman (pictured) talking about Flash, flixel and prototyping.

Gamasutra: Road To The IGF - Team Meat's Super Meat Boy
"In this interview, McMillen and Refenes borderline incoherently discuss their development history, their relationship as a team, and their thoughts on the indie scene."

Gamasutra: Road To The IGF - Strange Loop's Vessel
"Although Strange Loop is new to the indie community, Krajewski doubts that he'll ever go back to the corporate scene -- he believes that 'the most important stuff' is coming out of indie video game development."

Gamasutra: Road To The IGF - Trauma's Krystian Majewski
"In the creation of intriguingly-navigated adventure title Trauma, Majewski analyzed the adventure game genre closely, paying attention to its trends over the years, finding out where they fall flat, and experimenting with new ideas."

A Hardy Developer's Journal: Krystian Majewski, Trauma
"Trauma creator Krystian Majewski agreed to have his mind picked for a bit, so that we could find out more about the history of the game."

Gamasutra: ThatGameCompany's Santiago, Hunicke Interview
"A wide-ranging interview with ThatGameCompany's Kellee Santiago alongside the studio's newest hire, Electronic Arts veteran Robin Hunicke (Boom Blox) on the indie space, the studio philosophy and more."

The Escapist: Indie Developer Showcase, Captain Forever
"Captain Forever took home the prize for Best Game at GDC China's Independent Games Festival, but Farbs is not resting on his laurels. He's already released a sequel called Captain Successor and is busy working on a third game in the series. The Escapist spoke with him about his journey so far as an indie developer."

The Escapist: Indie Developer Showcase, VVVVVV
"Terry Cavanagh (aka Distractionware) resides in Monaghan, Ireland, and makes games. Cavanagh has continued to develop as a designer, recently releasing a game which equally tests players' platforming and pronunciation skills, VVVVVV. The Escapist recently asked him a few questions about VVVVVV and indie game design in general."

Activetuts: Interview with Adam Saltsman
"Adam Saltsman (AdamAtomic) is a game developer and the creator of flixel, an opensource AS3 game library. He recently spent some time answering a few questions about how he began in Flash and the work he currently does."