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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For February, 2010

Jonathan Blow's The Witness Dev Blog

February 28, 2010 9:35 AM | Michael Rose


A development blog for Jonathan Blow's latest game The Witness has popped up on the official site, with some concept art adorning its pages.

While real details concerning the game have yet to be released, there are a nice bunch of images to feast your eyes on. From what is on show, I'd take a stab at it being some kind of adventure exploration game. I'm usually wrong though, so don't hold me to that.

Trailer: Guerrilla Gardening (Spooky Squid Games)

February 27, 2010 10:57 PM | Michael Rose

Continuing the gardening theme for today, Guerrilla Gardening: Seeds of Revolution is a 'sneak and plant' pixel art game. Taking control of gardener Molly Greenthumb, the task is to turn a grey, boring city green by covering it in foliage.

Guards are plodding around everywhere, so stealth is the key to a successful mission. Flowers make the citizens happy, and special plants can be used to lure guards away from particular spots, scare them or simply put them to sleep. No word on a release date yet.

Freeware Game Pick: Extreme Gardening (Jan Willem Nijman)

February 27, 2010 8:00 PM | Michael Rose


Extreme Gardening is a short puzzle game about trimming hedges. On each of the 15 levels, players are shown how the hedge should look, then given 10 seconds to cut it into shape using the mouse to click and drag the hedge away.

Depending on how similar your final piece is compared to the original, you'll be awarded bronze, silver or gold medals. Time is tight, so you'll need to work quickly and precisely.

Great for wasting a few minutes. Download from the Poppenkast.

Jason Rohrer's Next Game: Sleep Is Death

February 27, 2010 5:27 PM | Michael Rose


Jason Rohrer, the mind behind the glorious Passage, has announced his next game. Sleep Is Death (Geisterfahrer) appears to be some sort of storytelling environment for 2 players to create any crazy tale they can come up with.

There's a slideshow which explains it much better than I ever could (apparently made entirely from actual screenshots of the game in motion), but in a nutshell, player one moves his or her character around, interacting with the scenes and talking to other people, while player two has a whole editing panel with which they can make pretty much anything happen - or so is the claim. Either way, it's undeniable that Sleep Is Death sounds like an amazing concept.

The game will be made available on April 16th for $14, however anyone who pre-orders before then will save themselves $5, and receive the game a week early (April 9th). Note that since this is a 2-player only game, buying the game once will give 2 copies, so really you're looking at $4.50 each if you can find a friend to play with. A tutorial video explaining it all in more depth is apparently coming soon, so if you're not sure whether to take the plunge, it might be best to wait for that.

Trailer: Shoot 1UP (Mommy's Best Games)

February 26, 2010 10:44 PM | Michael Rose

And another rather agreeable trailer to feast your eyes on, this time of the just-released Shoot 1UP - an Xbox Live Indie Games shooter.

It's got multi-ship control, 2 player co-op, weapon upgrades, something called a 'Plasma Auger' and ladies who fire missiles from their bits. All for 80 MS Points! That's a dollar!

More details here, Xbox Marketplace page here.

Trailer: Joe Danger (Hello Games)

February 26, 2010 10:38 PM | Michael Rose

Dangeeeer! Days after Hello Games didn't announce their bike-em-up is coming to the PSN store, we now have a lovely trailer to contend with. Loverly.

Browser Game Pick: Home Sheep Home (Aardman Studios)

February 26, 2010 4:50 PM | Tim W.

Home Sheep Home is a physics-based puzzler that features characters from Shaun the Sheep, a stop-motion animation series produced by the creators of Wallace and Gromit. The objective of the game is to get all three sheep to reach the signpost safely. This means players will have to switch between Shaun, Timmy and Shirley as needed to overcome the obstacles they come across.

There are only fifteen stages to play through, but you can also turn the hint system off for a bit of extra challenge. (official site, Kongregate mirror)

Round-Up: Gamasutra Network Jobs, Week Of February 26

February 26, 2010 3:40 PM | Leigh Alexander

In our latest employment-specific round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's industry-leading game jobs section this week, including positions from ArenaNet, Sucker Punch and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across its network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

ArenaNet: International Project Manager
"ArenaNet is seeking to hire an International Project Manager for a job opening on the International Product Team. The primary function of the International Project Manager is to manage and coordinate international projects for the ArenaNet Business team and to act as a primary contact for Asian partners. Other areas of responsibility include managing product localization, market research and data analysis."

Indie Game Links: Monaco vs. Super Meat Boy

February 26, 2010 7:07 AM | Tim W.

Today's collection of independent game links include BBC News' feature on British indie game developers, more mentions of Monaco in the press, and the results of Jay is Games' Interactive Fiction game development competition.

BBC News: Return of the British bedroom game designers
"An old British cottage industry has found itself on the comeback trail producing a more modest diet of homegrown games. And these low-budget titles are more likely to be produced by a one man team operating out of a bedroom than a high-tech development lab."

Zombie Cow Studios: New News Press Release Released
"Press Release Inc. have announced the release of their new Press Release format which is available immediately for anyone who wants to release something to the press."

Bytejacker: IGF Finalist Monaco First Look
"Monaco has been getting a lot of attention lately. We've got a first look at the team-based heist game, which is bound to be your co-op obsession of 2010."

Andy Schatz: Monaco Level Editor First Look (video)
"A first look at an early build of the level editor for Monaco. In it, I build a level based on the actual floor plans of the Moscone Center in San Francisco, where GDC and the IGF awards ceremony are held."

CO-OP: Sooo Indie (video)
"One of the games up for the highest award in the Independent Games Festival is Monaco, a hugely innovative heist-movie-in-a-game that somehow manages to be retro and modern all at the same time."

Jay is Games: And the winner is
"A very special Casual Gameplay Design Competition comes to a close, one dedicated to the realm of interactive fiction. Here we honor all of the games that were entered, as well as award a few prizes, too."

Team Meat: Super Meat Boy comics
"Dropping off 10,000 Super Meat Boy comics to GDC... we somehow got all that to fit into the back of my mom's car. All attendees who pick up tote bags will get one."

D2D Vision Award 2010 Finalists Announced

February 25, 2010 10:55 PM | Michael Rose


The finalists for Direct2Drive's IGF Vision Award - which is picked by IGF Download Partner D2D from the more than 300 IGF main competition entries, and was won by Osmos last year -- have been announced.

The winner will be presented with the $10,000 D2D-donated cash prize during the Independent Games Festival award ceremony on March 11th.

The five finalists for the Direct2Drive Vision Award for this year are:

- HurricaneX2, a 3D martial arts brawler from You Yun Tech.
- Joe Danger, a build-it-yourself stuntman simulator from Hello Games.
- Nyxquest: Kindred Spirits, from Over The Top Games, which challenges players to fly, aim and shoot through a world inspired by Greek myths.
- Super Meat Boy, a platform game from Team Meat starring a lovable cube of meat who must race through dangerous obstacles to save his girlfriend.
- Max and the Magic Marker, a puzzle platform game from Press Play with a unique “magic marker” drawing mechanic.

More details on the D2D site.

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