Let's take a look at the latest interviews with indie game developers on the web. Highlights include: the continuation of Gamasutra's Road to the IGF series, DIYGamer's coverage on Student Showcase finalists, Kieron Gillen speaks to two Nuovo award contenders, and Petri Purho sheds some light about the socks he wears.

Road To The IGF: Developer Interview - Star Guard's Loren Schmidt
"Schmidt explains why the term 'retro game' makes him uncomfortable, the inspirations for Star Guard, and expressing narrative within the confines of 'low-fi.'"

Road To The IGF: Developer Interview - Klei Entertainment's Shank
"Jamie Cheng (CEO of Klei and executive producer on Shank) gives more background on the development of Shank, life after releasing the digital release Eets, and why the studio decided to explore the classic 2D brawler genre."

DIYgamer: IGF Student Winner Interviews - Puddle
"The French students behind the physics based liquid-motion title Puddle took a moment to answer a few questions about their game and talk about their future."

DIYgamer: IGF Student Winner Interviews - Devil’s Tuning Fork
"Our latest Q & A is with the team behind the title Devil's Tuning Fork. It's an innovative title and were able to discuss the game with four members of the development team."

Rock, Paper, Shotgun: IGF Factor 2010 - Tuning
"As the Independent Game Festival approaches, I thought a series of short interviews with all the PC-relevant short-listed entries would be an idea. First up is cactus who received a nomination for the Nuovo Award for the abstractly beautiful platformer Tuning."

Rock, Paper, Shotgun: IGF Factor 2010 - Today I Die
"Today I Die is a poetic, short-form work which has been shortlisted for the Nuovo award in this year's festival. Read on to find out what's on Daniel's mind in our interview."

Uncommon Assembly: Valentinel Hopes
"Ika (Aliceffekt) is a Montreal-based illustrator, designer, musician, and experimental game creator who somehow managed to take a break from all that to answer a few questions about creating the amazing world of Valentinel Hopes."

Kloonigames: Gamereactor Interview with Petri Purho
"While I was at Nordic Game Jam I bumped into some journalists from Gamereactor, who decided to do an interview with me. We talked mostly about Crayon Physics Deluxe and covered some other areas as well (like what I'm working on now) and talked about my socks."