Organizers of this year's Game Developers Conference and Independent Games Festival have been documenting the March 9th-13th San Francisco event in visual form.

Second, following pictures from the Indie Games Summit, here's a look at pictures from the the 12th Annual Independent Games Festival Awards, where Pocketwatch Games' stylish co-op caper Monaco was the big winner of the night, nabbing the Seumas McNally Grand Prize for Best Independent Game in front of a crowd of over 3,000 GDC attendees.

The 2010 IGF hosts, Kyle Gabler (2D Boy) and Erin Robinson (Puzzle Bots)


IGF and Game Developers Choice Awards guests.

Student Showcase Award: Continuity, by Ragtime Games

Technical Excellence: Limbo, by PlayDead

Excellence in Design: Monaco, by Pocketwatch Games

Excellence in Audio: Closure, by Closure Team

IGF Mobile Best Game: Spider: The Secret Of Bryce Manor, by Tiger Style


IGF hosts Kyle and Erin explore the magic of 3D.

IGF Nuovo Award: Tuning, by cactus

D2D Vision Award: Max & The Magic Marker, by Press Play

Audience Award: Heroes Of Newerth, by S2 Games

2009 Seumas McNally Grand Prize winner, Erik Svedäng (Blueberry Garden)

2010 Seumas McNally Grand Prize winner: Monaco, by Andy Schatz (Pocketwatch Games)

[More pictures of the presenters and Independent Games Festival award winners, taken by Vincent Diamante, are available on the Official GDC Flickr stream. In addition, archived video of the entire awards ceremony is available via IGF media sponsor]