March 29, 2010 11:00 AM | Tim W.
Let's take a look at the latest interviews with indie game developers on the web. Highlights include: Markus 'Notch' Persson chats with Gamasutra about the internet sensation Minecraft, Wolfire Games shedding some light on their upcoming brawler Overgrowth, and Andy Schatz talking about his 2010 IGF Grand Prize winning entry, Monaco. (image source)
Gamasutra: Notch Talks Making Minecraft
"Today, Markus 'Notch' Persson has over 6000 paying players and many more who play Minecraft for free online. We caught up with him and administered a lengthy interview."
Rock, Paper, Shotgun: Wolfire Talk Overgrowth
" I had a quick natter with Aubrey Serr, Wolfire’s lead artist and John Graham, Wolfire’s self-proclaimed coffee operations officer, about what Overgrowth is, where it’s at and the highs and low of self-funded development."
Destructoid: Cave Story creator talks inspirations, sequel, and more
"Nicalis' Tyrone Rodriguez recently sat down with Pixel to pick his brain about all things Cave Story, including his inspirations, characters, sequel potential, and more."
Games Fascination: Interview with Retro Affect
"Retro Affect is currently working on Snapshot, which was nominated for Excellence in Design at the Independent Games Festival in 2009. Kyle Pulver, Peter Jones and David Carrigg of Retro Affect recently took some time out to talk with us."
VGChartz.com: Interview and Preview of Monaco, IGF Grand Prize Winner
"We chat with the very funny and eccentric Andy Schatz about his upcoming video game Monaco, which won big at the Independent Games Festival earlier this month. "
G4tv.com: WiiWare Roundup - 2010 Platformer Preview (video)
"Find out about some of the 2D platformers coming to WiiWare when X-Play talks to Felix Bohatsch about And Yet It Moves and Edmund McMillen about Super Meat Boy."
Tim Rogers: Canabalt Interview (video)
"A great conversation with Adam Saltsman about game design and indie game development. Video is split into five parts due to YouTube restrictions."