With the above pre-alpha footage just released, now is as good a time as any to discuss High Strangeness. In development for Xbox Live Indie Games and iPhone, the game is an attempt by a team of four to create the kind of experience they used to play on the SNES as kids.

The story goes a little something like: Boy finds ghouls in his house, delves deeper, finds hidden world, gets serious, yo-yos them all in the face, gets involved in cosmic peace battle. Apparently there's also a talking cat.

A vague release time of '2010' is set, but for now you can follow the progress on the Crystal Labs blog if your curiosity is piqued.