Today's collection of independent game links includes an interview with Jenova Chen of thatgamecompany, a chat with the creator of Digital: A Love Story, plus a 'notgame' mention from our sister site GameSetWatch. (image source)

GamePro: Journey, Developer Interview
"We talk with thatgamecompany, creators of Flower and Flow, about their inspirations behind their newest game, Journey."

Toribash Blog: Toribash Wii Trailer
"Feast your eyes on the official Toribash Wii trailer. If this doesn’t get you drooling for the Toribash Wii release, nothing will."

GameSetWatch: Getting Across Freedom Bridge
"Freedom Bridge is a crudely drawn but elegantly presented interactive experience from South Korea-based indie game designer Jordan Magnuson."

Resolution Magazine: Christine Love on Digital: A Love Story
"Lewis Denby catches up with the creator of one of the most delightful indie releases of the year, Digital: A Love Story."

Joystiq: The Joystiq Indie Pitch - Hamlet
"This week we talk with mif2000 (Deins Galanin) about how he turned the unlikeliest of IPs into a point-and-click PC adventure called Hamlet."

Frictional Games: Details Regarding the Release of Amnesia: The Dark Descent
"On the 8th of September 2010 the stars will align and Amnesia: The Dark Descent will be unleashed upon the world."

Big Download: We talk with Frictional Games about Amnesia: The Dark Descent
"Frictional Games' co-founder Thomas Grip tells us how Amnesia will differ from the games in the Penumbra series, why they made the game on their own graphics engine and more."

Gnome's Lair: The Hitchhiker's Guide to the Galaxy Remade
"The H2G2 remake has now been released and you can download it from its official site. It transforms the parser-based, text-only game into a proper, graphical, mouse-driven, point-and-click adventure."

Introversion: Cambridge Indies
"I discovered a small group of a dozen or so talented individuals who meet up every Tuesday and work on their own projects together, enjoying the immediate feedback, the advice, and the encouragement that comes from other creative peers working in the same industry but on entirely separate projects."