Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual interviews with developers from around the 'net. (image source)

Teknogames: Shoot First Version 1.2
"Spawning problems, hidden exits and the highscore board should all be fixed now. Those who have enjoyed Shoot First can donate to receive a version of the game with extra content. This extra content includes a fancy new level and two new weapons."

Games On Net: A quick chat with Frictional
"In this exclusive interview, we asked Frictional Games co-founder Thomas Grip about the lack of weaponry in Amnesia: The Dark Descent, plot influences - and of course, the physics angle."

The Bottom Feeder: Sometimes It's OK To Steal My Games
"This blog post is about the bright side of software piracy. It's about the times when not only is it OK to steal my games, but, in fact, I get something out of it."

Gamasutra: Critical Reception of Playdead's Limbo
"This week's edition of Critical Reception examines online reaction to Playdead's downloadable Xbox Live Arcade platformer Limbo, which reviews describe as 'dark, disturbing, yet eerily beautiful.' Limbo currently earns a score of 90 out of 100 at"

Joystiq: The Behemoth's Battleblock Theater preview
"Behemoth co-founder Tom Fulp said Battleblock Theater originated in Alien Hominid's PDA games, where four players could face off against each other on one screen. That mode became a player favorite, and they kept talking about how they could expand on it, and that grew into Battleblock."

Suisoft Limited: Gravity Core Postmortem
"Gravity Core already existed as a multiplayer gameplay prototype. After much soul searching and weighing the pros and cons, I decided to form a company and develop my prototype game into something to sell."