So Long, Oregon. Let's Go Find El Dorado is an iOS port of Justin Smith's Ludum Dare entry, where players get to help a family of five reach the legendary lost city of gold referenced by the title. This being Justin's handiwork (developer of Enviro-Bear 2000), he's gone on to add wonky physics to the wagon, hence allowing players to execute deft backflips over hills and mountains while trying to keep all family members in the wagon alive and healthy.

The original LD submission is still available to download from here, but that prototype was made in less than 72 hours and doesn't include the new features (challenges, food hunt mini-game, high scores) seen in the above trailer.