Simon of Pixel Prospector sent me a link to this last week, but I was initially hesitant to post about it because it wasn't clear if the entire project would consist of at least a game to play. Now that a game has been announced at the official site, I think a mention of the Howard Glitch project on IndieGames should be alright.

The creator of the project, Robert Allmand, describes Howard Glitch as a story told through three mediums: a book, a musical EP, and artwork. A short point-and-click experimental game (citing influences like Portal 2D, Broken Rules' And Yet It Moves and Terry Cavanagh's VVVVVV) will also be released sometime this week.

I can't wait to find out what happens to the passengers of the shuttlebus, that's for sure.