Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual interviews with developers from around the 'net. (image source)

Gamasutra: Marketing Isn't Evil, It's Your Game
"The creators of AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity argue that while 'marketing' is a dirty word to gamers and indies, it's an essential part of the development process."

Ludum Dare: Make a game, sell one copy
"The challenge is simple: make a game, take it to market, and sell (or license) one copy. Have something new for sale and in a store by the end of October."

IGN: Indie Devs Will Have Access to Kinect Soon
"No specific dates have been nailed down, but Corporate Vice President for Microsoft Game Studios Phil Spencer told IGN he believes the company is close to being prepared to offer the Kinect dev tools to indie developers."

MTV Multiplayer: Super Meat Boy To Have Free Level Packs Via 'Teh Internets'
"Teh Internets is a way for Team Meat to push brand new (and completely free) levels out to Xbox 360 users whenever they want. Usually, adding new content to a game on Xbox Live requires a lengthy and expensive approval process for every single piece of content. Teh Internets is a way around this."

GameSetWatch: Two Tribes Porting Edge, Swords And Soldiers, And Frenzic
"Two Tribes (Toki Tori remake) has announced plans to re-develop and re-publish several popular indie titles to new platforms. The Dutch studio will adapt Ronimo Games' real-time strategy WiiWare/PSN title Swords & Soldiers for the iPhone/iPad, and Mobigame's iPhone puzzler Edge for Steam."

Nintendo Life: First Cave Story DSiWare Screenshots
"Cave Story is indeed headed to the DSiWare service this fall, and we were able to get our hands on three shots of the game in action."

Jay is Games: Casual Gameplay Design Competition No. 9
"We are teaming up with our friends at Electronic Arts' EA2D studio to bring you another exciting casual gameplay design competition."