Our look at the IndieCade 2010 finalists takes us to Miegakure, a puzzle game in which you mess around with the fourth dimension. Players can walk around a 3D world, before hitting a button and switching to the fourth dimension.

The idea is that you've got an exit gate that is situated in a spot you can't quite reach. Switching between dimensions can reveal blocks that weren't there before. You can push them into the third dimension, and switch back. Success, you've got more to work with.

I played this back when it was an IGF finalist, and it hurt my brain. It's possible to not only move blocks between dimensions, but only potentially push blocks from the third dimension into the fourth, move them into a new location, then push them back into the third again - hence moving them through solid walls and the like. Check out the above video and you'll see what I mean.

The game isn't available to play yet, but it will be coming to consoles, PC, Mac and Linux at some point.