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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For October, 2010

GameCity 5 in Nottingham

October 29, 2010 10:23 AM | Michael Rose

If you can head to Nottingham this weekend, there's plenty of indie gaming goodness to be found. Over the next couple of days, GameCity 5 has got lots of indie games for you to play, along with indie developers giving talks and doing crazy jams.

Playable in the main GameCity Tent:

Confetti Carnival
Colour Runners
Spy Party

You've also got Jon Blow giving a public demo of The Witness, and Adam Saltsman (Canabalt) and Rebecca Mayes working together to create a game based on children's drawings. The 24hour GameCity Game Jam is also happening from 6pm on Friday to 6pm on Saturday.

Make sure you check it out if you're nearby! (Cheers to Ben Bradley for the info!)

Browser Game Pick: Momiga (Rogerup)

October 29, 2010 10:00 AM | Michael Rose

Best screenshot we've ever had on IndieGames? This is Momiga, or 'Most Minimalist Game', and the idea is that Rogerup was challenged to created a game that featured one button, one beep and one dot. So he did.

Amazingly, this is actually pretty addictive stuff. Each time the dot appears on the left, your task is to move it over to the right using either the space bar or a mouse click. Problem is, there's also a different solution each time - maybe you need to hold the button down, or perhaps press it rapidly, or maybe in time with a leapfrogging motion. At the end, you're told how many clicks you took to complete the game too.

Give it a go and see what you think, over at Kongregate.

Browser Game Pick: Organ Trail (The Men Who Wear Many Hats)

October 28, 2010 10:27 PM | Michael Rose

Organ Trail is a zombie homage to the classic Oregon Trail game. Amidst a zombie outbreak, a small band of friends grab a station wagon, stock up on supplies and hit the road in an attempt to reach a safezone all the way across America.

The description on the official page is pretty amazing:

Organ Trail was an edutainment game developed in 1971. Schools across America used this game as a teaching tool to prepare children for the impending zombie apocolypse and dysentery.

Re-live your childhood with this faithfully emulated version of Organ Trail for the Apple-II.

Indeed. It's all very silly and good fun. Go play! [Source]

Indie Trailers: Bohm, Kosmo Spin and Dwarf War

October 28, 2010 9:50 PM | Michael Rose

Let's check out some lovely indie trailerage. Bohm is up first, and looks like a tree version of ThatGameCompany's Flower with some Electroplankton thrown in. The tree is procedurally generated, and the music is adaptive. It's one of those 'sit back and take it in' art game style experiences. Also an IGF 2011 entry! Not sure when it's available to play, but it all looks pretty pretty pretty.

Freeware Game Pick: Magnesian (PineApple Fish)

October 28, 2010 8:31 PM | Michael Rose

So much Unreal Engine-based goodness today! Magnesian is a side-scrolling platform-puzzler game in which the player uses magnetic abilities to move blocks and launch their character around.

Left click fires the blue laser, while right fires the red. Fire red at a blue surface and you'll pull it towards you, but fire red on red and it'll push it away. Fire red at a blue wall, however, and you'll be pulled towards the wall. Firing red at a red floor will allow you to fly! See, tons of neat ideas to explore, and it's very pretty too. It can be a little fiddly at times, but still good solid fun.

Give it a download, no charge (witness how hilarious I am).

Trailer: Alt-Play: Jason Rohrer Anthology (Jason Rohrer)

October 28, 2010 7:52 PM | Michael Rose

Alt-Play is a collection of three Jason Rohrer games coming to DSiWare soon. Ported by Sabarasa, the three games in question are Passage, Gravitation and Between.

There's no details on how much the game will cost or when it will drop, but hopefully it will be sometime soon. Of course, all three games are still available to play online for free, so the question then: Is anyone planning on picking this up? It's a nice idea, but I can't really see myself buying it.

[Source: GameSetWatch]

Freeware Game Pick: Sp.A.I (//No Comment)

October 28, 2010 3:05 PM | Michael Rose


Oh yes, I'll have some of this please! Sp.A.I is a slick puzzle-platformer in which you hack firewalls, decrypt files and try not to activate the security protocols.

Developed by a team of students at Queensland's University of Technology in Australia, Sp.A.I sees you taking control of Aiva, a virtual world infiltrator, as she brings down firewalls via increasing difficult block puzzles, swims through the innards of the program dodging lasers and security bots, and decrypting files by entering them and navigating her way to the core. It's incredibly lovely stuff, and something you should definitely check out.

The download is a beefy 215MB, but well worth grabbing. Download from IndieDB now.

2011 Independent Games Festival Announces Nuovo Award Jury

October 28, 2010 2:22 PM | Simon Carless

Organizers of the 2011 Independent Games Festival are announcing the distinguished jury panel that will determine the eight finalists and overall winner of its Nuovo Award.

This special award, part of the IGF, which takes place at Game Developers Conference 2011 next February, is dedicated to honoring abstract, shortform, and unconventional game development which "advances the medium and the way we think about games."

Now in its third year, the Nuovo Award allows more esoteric 'art games' from among the almost 400 IGF entries to compete on their own terms alongside longer-form indie titles, and has been newly expanded to include eight finalists.

The Nuovo has previously been awarded to Jason Rohrer's abstract multiplayer title Between and to Tuning [YouTube link] -- the perception-warping platform puzzler from Swedish indie Cactus.

This year's Nuovo Award jury has been selected to represent a diverse body of developers both independent and mainstream, academics, art world notables, and -- in general -- some of our industry's top thinkers on the future of art and the video game medium.

The jury will receive game recommendations from the wider body of over 150 IGF Main Competition judges (itself including notable former IGF winners and finalists including Petri Purho, Kyle Gabler, Jakub Dvorsky, Tyler Glaiel, and Dylan Fitterer).

The 2011 IGF Nuovo jury consists of the following:

Trailer: Confetti Carnival (Spiky Snail)

October 27, 2010 8:00 PM | Tim W.

Here's an IGF submission that fans of physics-based games should take notice of. Spiky Snail's Confetti Carnival is a puzzle game that involves slinging Gummy creatures at confetti bombs, requiring the player to position the blobs right over their matching targets before their payload is released. You can only proceed to the next round after destroying every single confetti bomb in the current area, but the game does permit you to retry as many times as you want until a workable solution is found.

Playing through the game allows you to learn new skills, and players can earn a higher score by stringing a few of them together into one fluid move to boost up their multiplier bonus. No release platforms have been announced yet, but Spiky Games do intend to have Confetti Carnival out sometime in early 2011.

Indie Game Links: Crate, More Links

October 27, 2010 3:00 PM | Tim W.

Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual indie-related oddities from around the 'net. (image source)

Pause: Super Crate Box soundtrack
"Super Crate Box is coming to bring back the glory of the golden arcade age, when all that really mattered was getting on that high score list. Music is groovy 2op FM jazz and metal, textured with some basic waveforms and sample-based percussion."

Instant Kingdom: What is Driftmoon
"Driftmoon is an adventure-oriented RPG, with focus on storytelling, exploring and quests. In Driftmoon there are always plenty of things to find and people to meet, and instead of killing all of your enemies, you can sometimes talk your way through."

GameSetWatch: Fun But Maddening Rope Puzzles
"Developed by Untame Games, Rope Racket is a puzzler in which you must stop all of the moving wheels on the screen with a rope pulled by a parrot. The first few stages are easy enough, but the challenge comes from the limited rope length, multiple ropes, bats, fireballs, moving wheels, and more."

Gamasutra: Amnesia Sells 36K In First Month As Dev Ponders Piracy Concerns
"Frictional Games' co-founder Thomas Grip said that the first-month sales of Amnesia: The Dark Descent exceeded the studio's goal of 24,000 units, the threshold for whether or not the studio would create another game."

Gamasutra: Solipskier Devs Show Game's iOS Sales Outpacing Web Ad Revenue
"Mike Boxleiter and Greg Wohlwend have revealed statistics showing Solipskier's sales on the App Store far outpacing ad and sponsorship revenue for the game's free-to-play web version." Remakes: Binary Land
"I’ve remade Binary Land, which is a remake of a 1985 Nintendo NES game for a competition over at the GLBasic site. The download, as well as more information on the game, is available here." Cardinal Quest
"Cardinal Quest is an arcade-style roguelike written entirely in javascript and running in the browser. It is inspired by classics such as Golden Axe and the old (red-box) basic D&D."

Eurogamer: Indie at the Expo
"Amid all the big-game bluster at the recent Eurogamer Expo it was refreshing to see the constant mill of people around the Indie Games Arcade at the back of the hall. Fortifying himself with a hot dog at the tail-end of the Saturday, our correspondent dared to enter this den of experimental gaming thought. This is the report he filed."

Shank: Intel Presents Shank Sweeps
"For the next four weeks, Intel is giving away a free copy of Shank every day, an Intel Core processor each week, and a custom Shank laptop as the sweepstakes' grand prize. Alas, US residents only."

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