Today's collection of independent game links includes more indie game previews, a couple of development updates, and interviews with developers from around the 'net.

Experimental Gameplay Project: Boys and Girls
"Games made for boys indicated that boys liked stealing cars and murdering and being lonely, and girls liked being pretty, and making themselves sad because they will never be a princess. With that in mind, your challenge this month is different depending who you are."

GameSetWatch: Russian Roulette Game
"Peter Lu (Cave), Jake Parker, and Simon Wiscombe have produced a little title called Roulette, in which you face off against a digitized actor in a game of Russian roulette, taking turns putting a revolver to your head and pulling the trigger."

GameSetWatch: Sword & Sworcery Presentation, New Video At Fantastic Arcade
"During his talk about the game at last weeks' Fantastic Arcade festival in Austin, Craig 'Superbrothers' Adams showed off some beautiful new footage of Sword & Sworcery EP, his collaboration with Capybara Games."

IFComp 2010: The 16th Annual Interactive Fiction Competition
"The games are now available for downloading or (in the case of many of them) playing online."

Gamasutra: Indie Game Minecraft's Sales Pass 320K
"Markus 'Notch' Persson's independently-developed online sandbox sensation Minecraft has sold over 320,000 units since its launch over a year ago, according to the game's official website. Daily sales are currently over 10,000 units a day at €9.95 ($13.62) per download."

Bytejacker: Notch Interview (video)
"Everyone's talking like they know Minecraft, but we're talking to the one guy who actually does: its creator, Notch." SpyParty Interview - PAX 2010
"During PAX there was one indie game I was really looking forward to, and from the moment I entered the show, it had tons of people lining up to play. I was able to schedule an interview with the SpyParty's developer Chris Hecker during his very busy schedule."

Experimental Game Dev Podcast Show: Get Interviewed at GDC Online
"I’ll be at the GDC Online conference. If you’ll be there, send me an e-mail with a way to contact you and we’ll set up a quick interview at the conference. It’ll be a good way to give back to the community and inspire other game developers."