Today's collection of independent game links includes more indie game previews, a couple of development updates, and interviews with developers from around the 'net. (image source) Captain Foraxian
"Tired of waiting for the Jameson project, I decided to make another game. I present to you: Captain Foraxian."

Experimental Gameplay: Drawing Roundup
"It's the end of the year, so it must be time for the drawing roundup. This month we had eleven entries with a nice assortment of tracing games, physics drawing games, and even a bullet-shooting art game."

Experimental Gameplay: January is Inanimate
"The holidays are always a hectic, stressful, horrible time. In honor of an easier lifestyle, this month's theme is 'inanimate'. You have seven days to make a game that somehow incorporates the theme. Any platformers will be shot on sight."

QCF Design: FienDASH Game Prototype and Beginner's Guide
"FienDASH is a creative exercise in which I take the absolutely awesome Norse mythology and fuse it with some inspiration from the Deadly Rooms of Death game series, then throw in stuff like special abilities, axes and lots of badly-drawn blood."

Carpe Fulgur: 100,000 Copies Sold, and What That Means
"Recettear has sold over 100,000 copies This is a fairly monumental number, and there aren't many games in general that can claim to have broken that kind of sales figure. We do need to talk about what exactly this means for Carpe Fulgur going into the future, however, as in some ways that may be a deceptive number."

Unity Technologies Blog: Kongregate Unity Game Contest
"Kongregate is now finally open for Unity games. To celebrate, we've teamed up to bring you a development contest with prizes totaling $25,000. You are free to create any type of game, so be creative and have fun with it. Submit a Unity game to Kongregate by Feb. 15, 2011."

Rocketbirds Blog: Asia Game Show
"Here are some snaps from our trip to the Asia Game Show in Hong Kong (24th - 27th Dec). The show saw over 400k visitors, and Sony helped us get our 3D demo video on their 280 inch 3D LED screen. And yes, Rocketbirds: Reloaded! will support 3D stereo technology."

Game Informer: Super Meat Boy Afterwords
"We spoke with creators Edmund McMillen and Tommy Refenes at length about the origins of Meat Boy, battling PETA, designing Braid characters, and why they'll never make another punishing platformer again."

Dark Castle Software: Screwball is now freeware
"Five worlds, 77 mind-boggling puzzles, secret bonus puzzles, and over seven hours of play time. Screwball is now freeware, and the source code is also now available for download. Get them both here."

The Guardian: Interview with Chris Hecker (video)
"Independent game developer Chris Hecker talks to Keith Stuart about games that need deep player skill, going beyond shooting monsters, and his new game SpyParty."