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The Minecraft juggernaut continues to chug along, passing the incredible landmark of one million sales. When you consider that the Alpha build was released only six months ago, and the game has just hit the beta stages, it really is no small feat.

Developer Notch aka Markus Persson has also provided players with an insight into how development is going. I especially like this part of the blog post:

"Basically, any developer working on the game (two people at the moment) can just come up with something they'd want to add on a day-to-day basis, as long as the rest of the team thinks it's a decent idea. If it ends up being fun, it gets added."

This is the kind of approach that can thrive in indie game development, and is one of the many reasons why I personally love indie games. Make sure you read the blog post, as it also includes cake. No lie.