Trino is now available for the first time on Steam. The game, which combines shooter gameplay with puzzle elements, tasks players with escaping voracious swarms of nano-robots by building powerful triangle traps across 48 challenging levels. The title was featured as part of the 2009 PAX 10 showcase of independent games, appearing on the Xbox Live Indie Games service.

Originally developed by six graduate students at Carnegie Mellon University's Entertainment Technology Center using XNA and C#, Trino found its way to PCs care of LoadComplete. The social games studio based in Bundang, South Korea provided additional development to release the game for Steam. A Penny Arcade Expo interview with Team Trino/ LoadComplete producer and sound designer Soo Jeong Bae can be found on Gamasutra.