Today's collection of independent game links includes more indie game previews, a couple of development updates, the usual round-up of interviews with developers from around the 'net. (image source)

2D Boy: World of Goo iPhone
"We’re just about finished with World of Goo iPhone, and hope to release it in the App Store as soon as finishing cramming the last of the Goo Balls inside. In the meantime, here are answers to some frequently asked questions."

GameSetWatch: Bit.Trip Flux Debuts On WiiWare Today, Runner Hits PC Tomorrow
"Tomorrow Gaijin will release Bit.Trip Runner, the IGF award-nominated WiiWare title that originally released last May, on Steam tomorrow with HD graphics, online leaderboards, achievements, and new difficulty modes."

Gamasutra: GDC 2011 - Our Lecture Recommendations For Press
"Since we're rapidly coming up on Game Developers Conference 2011, which Gamasutra parent UBM TechWeb Game Network organizes, there's a wealth of info out there about the show."

GameInformer: Indie Week Day Three, Excellence In Design
"The IGF Excellence in Design award seeks to highlight titles with exceptional and innovative design, especially those that take risks to explore new and different ideas. Previous winners include 2D Boy's World of Goo and Pocketwatch Games' Monaco."

GameSetWatch: Kairosoft Releases Hot Springs Story
"Kairosoft, the studio behind last year's breakout hit Game Dev Story, has released a new sim to iOS that once again has players managing all aspects of a facility, though this they'll oversee a Japanese hot springs inn instead of a game developer."

Joystiq: Inside SpyParty dev Chris Hecker's process
"SpyParty developer Chris Hecker doesn't plan on releasing his ambitious one-on-one spy game until he feels that it's hit the 'perfect jewel' point -- an indescribable essence, or rather, a point in development when the concept and execution gel."

GamerBytes: First Screens Of IndiePub's Storm
"Indiepub published game Storm has come a long way graphically from the very early pitch demo submitted to the 2BeeGames competition a few year ago. The game is set to be released sometime in early 2011 for XBLA and PSN -- look for it soon."

NMcCoy's Games: Setting the record straight
"I would be very interested in seeing any previous game that features single-button controls and gravity manipulation to navigate procedural terrain as its central mechanic, as I have been under the impression that up until Tiny Wings that particular core gameplay was unique to Wavespark."