Today's collection of independent game links includes more indie game previews, a couple of development updates, the usual round-up of interviews with developers from around the 'net. (image source)

The Joystiq Indie Pitch: Guns of Icarus
"We're giving indies the chance to sell you, the fans, on their studios and products. This week we talk with Howard Tsao, Founder of MuseGames, about his steampunk airship title Guns of Icarus." Games Work ‘Neurological Magic,’ Says QWOP Creator
"Bennett Foddy, deputy director of the Institute for Science and Ethics at Oxford University, makes games about embodiment, and the 'neurological magic' in gaming which allows us to inhabit the heroes on screen. But unlike most artsy, experimental games with a point to make, Foddy’s free Flash games are hilarious, alarmingly addictive and eminently playable."

The Great Gatsby: The Great Gatsby for NES Soundtrack (audio)
"We've been thrilled by the response to Gatsby, so as a bonus, we've uploaded the original soundtrack for free download at If you like it, be sure to check out some of its influences: Billie Holiday's early tune 'It's Like Reaching for the Moon,' Chopin's Nocturnes, and of course, the classic soundtracks of Mega Man, Ninja Gaiden, Castlevania, et al."

Matt Chat: Interview with Agustín Cordes (video)
"This is the first installment of my extensive interview with Agustín Cordes, designer of the award-winning Scratches and the upcoming Asylum. In this episode, Cordes and I discuss Asylum, the engine formerly known as Kinesis, Scratches, horror, indie development, puzzle design, and plenty of other topics. Cordes also gives me several scoops, preview footage, and exclusive insider information."

Mobcast: Indie developers speak out (audio)
"In this week's indie-themed episode of the Mobcast, Area 5's Matt Chandronait, Cryptic Sea's Alex Austin, and Runt Inc.'s Richard Horne join Bitmob's Brett Bates. The crew discusses their most anticipated indie titles, how consoles limit creativity and distribution, what consumers look for in a non-mainstream game, and whether the term 'indie' indicates a genre or a design method."

distractionware: Games of 2010
"Better late than never. Here’s a selection of games released in 2010 which I absolutely loved. They’re all amazing games and I recommend you check out as many of them as you can." 101 Free Games 2011
"Times are tough and the unemployment rate keeps rising, but maybe it's some consolation that the increasing scarcity of cash money doesn't mean you can't get your gaming fix. Free games just keep on rolling in, to the point that this twice-yearly feature can't actually begin to encompass them all. Nevertheless, we've tried to condense them down to the 101 best of the last half year or so."