Today's collection of independent game links includes more indie game previews, a couple of development updates, the usual round-up of interviews with developers from around the 'net. (image source)

Gamasutra: Warner Picks Up Bastion
"Warner Bros. will publish Supergiant Games' action role-playing title Bastion, due to release on XBLA this summer. A PC version is also in the works and due to release later this year."

Robert Boyd's Blog: 9 Tips for XBLIG Marketing
"Many indie developers are under the mistaken impression that they can just make an awesome game and the big bucks will roll in. If you don't market your game, you'll see limited success or none at all."

Kotaku: The Hat, the Dreams, the Vegas Fantasies and a Minecraft To-Do List
"If you're the guy who made Minecraft, you've got it good. Your game's a hit. You're getting lots of money for it and winning lots of awards. But what's it like to be Notch?"

GameSetWatch: Adhesive's Hawken Promises Beautiful Multiplayer Mech Battles
"Hawken is an upcoming multiplayer mech combat game from L.A.-based indie studio Adhesive Games. The development team hasn't announced what platform the game will release for, but it's interested in Xbox 360, PS3, and PC."

Gamasutra: Three Indie Developers To Get A Bite At Serious Sam License
"CroTeam and Devolver Digital have opened the Serious Sam license to three well-known indie developers: Mommy's Best Games (Shoot 1UP), Be-Rad Entertainment (Lame Castle) and Vlambeer (Super Crate Box)."

Touch Arcade: A Stroll Around the IGF Display
"I wanted to share with readers a short video I captured at the Independent Games Festival (IGF) area on the GDC show floor on Friday. It provide a glimpse of some of the indie games honored by the IGF, for both iOS and other platforms."

Destructoid: The Pixel GDC Experience
"Daisuke (Pixel) is the coolest, nicest person you'll meet. He's also incredibly shy. The idea of him speaking in a large group took some convincing. I was able to twist Daisuke's arm to come to his first GDC and Simon Carless handled the rest."

DHG Games: AppStore Sale Figures
"After one year since the release of our Motocross Challenge and Cowtopia on the AppStore, we're now ready to share our sales numbers with other developers. As you may have guessed, these are not solid enough numbers to make a living out of this."