April 20, 2011 8:00 AM | Tim W.
Today's collection of independent game links includes more indie game previews, a couple of development updates, the usual round-up of interviews with developers from around the 'net. (image source)
FingerGaming: Beyond Ynth Available for Free
"FDG Entertainment is giving away its critically lauded iOS puzzler Beyond Ynth (and Beyond Ynth HD) for free over the next three days as part of an Easter promotion."
Lexaloffle Games: Web-playable Puzzles
"Thanks to the magic of Adobe Alchemy, it's now possible to play puzzles on the BBS directly in your web browser. Just click the 'Play' links in listings for Zen Puzzle Garden and Chocolate Castle to get a flash version."
Gamasutra: Minecraft-Like Xbox Live Indie FortressCraft Sells 16K On Launch Day
"Developer ProjectorGames claims its Xbox Live Indie Game FortressCraft saw 16,000 sales on its April 8 launch day, selling to a full 70 percent of players who've tried out the demo so far."
GameSetWatch: Sword & Sworcery EP Releases For iPhone This Thursday
"Superbrothers: Sword & Sworcery EP, the lauded iPad adventure game from Toronto indies Capybara, Superbrothers, and Jim Guthrie, will make its debut on iPhone (3GS and newer) and iPod Touch (third generation and newer) this Thursday for $2.99."
reddit: We're game developers from Frozenbyte, ask us anything
"We are a few members of the company called Frozenbyte, currently running the Humble Frozenbyte Bundle. Basically we made Trine 2 and mostly everything else awesome, and it would be cool to get some feedback or random questions."
Opposable Thumbs: How early reviews hurt sales of indie games
"Major developers have leverage over review sites because big games drive big traffic. Small developers don't have that same influence, which means that they have to work with writers without resorting to heavy-handed tactics."
Indie Games Searchlight: Lesbian Spider-Queens of Mars (video)
"I am not making this one up. The game I have today is indeed about homosexual women anthropomorphed from a spider's body from outer space. And indie games get a reputation of being nothing but pretentious Braid clones."
Quote Unquote: Interview with Daniel-David Guertin
"Daniel-David Guertin is a game developer who does not feel compelled to rush or force finish his projects. Rebirth is an intriguing game that he started development on back in 2007. After some failed iterations, he put the game on ice until he had a 'spark of inspiration' to wrap it up in 2011."