Trailer: Terraria
April 25, 2011 1:37 AM | Cassandra Khaw
According to TIGSource, Terraria Online acquired its first fifteen minutes of fame when Minecraft's Notch linked to the game on his twitter. After watching the trailer and browsing through its list of features, I can see why this has landed on a growing number of 'must-have' lists.
Terraria Online, in some ways, feels like the 2D side-scrolling cousin to Minecraft. There are deep, dank catacombs. There is digging. There is a destructible environment, crafting, numerous enemies to lay siege on you. There is, inevitably, going to be a lot of sandbox-y fun. But that's not where the fun stops. On top of all that, there's more. A lot more.To give you an idea as to what to anticipate, it looks like Terraria Online will have rocket boots and characters like merchants that will move in once accommodations have reached their standards. In the future, up to 255 players might be supported simultaneously and given that the game features PVP, I can only imagine the chaos.
It only has epic boss fights with carnivorous eyeballs, enormous skeletons and swarms of little green men intent on breaking down your fortifications.
For more information, here's a link to their forums, a link to their website and their facebook for good measure.




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18 Comments
That link to the forums appears to be broken.
Very interesting game though, looking forward to it.
Anonymous | April 25, 2011 3:23 AM
This looks like it could be fun! :D
I'll be looking forward to release.
May I ask it'll be posted on IndieGames when it does release? :D
Joshrl | April 25, 2011 3:37 AM
Looks nice, but those Final Fantasy-esque sprites threw me off a bit.
Anonymous | April 25, 2011 3:45 AM
Want much, but it's still in alpha it seems and they won't be releasing it until it's finished.
Herman | April 25, 2011 3:56 AM
I agree that the characters would be better with a new skin..
Looks pretty fun
sam | April 25, 2011 4:12 AM
Would you be able to to make lots of cool machines though, like redstone in minecraft? I don't see how that could translate well to 2D, and without the building aspect I think it'd end up playing more like lemmings then minecraft.
Don't get me wrong, though, I'm not saying that's a bad thing!
Terra | April 25, 2011 4:23 AM
Wow, pretty impressive. I love it.
JR | April 25, 2011 4:47 AM
Just a slight response to the comment about the skins and sprites, it's noted that all graphics and gameplay are subject to change. He started working on this in January so all the framework is still being set.
Rosamy | April 25, 2011 7:55 AM
@Terra I think honestly only certain portions of the minecraft community really bother with the redstone - it's nigh impossible for anyone without an understanding of electrical engineering to do anything but copy other peoples work.
That said: there is building, and lots of it, moreso than vanilla MC allows just in 2D instead, and the action side is MUCH more developed. There is definitely more risk and more reward for it from what I've seen - check out the same youtube channel as the trailer to see their LP for an idea.
zeek | April 25, 2011 7:55 AM
Sorry, guys. I'm still trying to convince movable type not to spontaneously combust everytime I nudge it. Fixing forum link now.
@Joshrl No clue as of yet! But I'm going to keep tabs on this beauty so you can be guaranteed you'd hear me squealing in fangirl-ish delight when I find out about a release date.
Cassandra Khaw | April 25, 2011 8:24 AM
So THIS is why Redigit lied about the SMBX removal. Sad, really... This game looks great though. But SMBX will always be his greatest achievement.
Anonymous | April 25, 2011 8:54 AM
It's like Super Mario meets Minecraft meets Cortex Command meets WOW meets Super Metroid meets Spelunky meets an Korean 2D MMO...
It's everything meets everything! It's the ultimate game!
...okay I may be too excited for my own good.
Leo | April 25, 2011 10:09 AM
This is the kind of game I'd make if I could :)
I want to play.
Kaps | April 25, 2011 12:01 PM
"So THIS is why Redigit lied about the SMBX removal. Sad, really... This game looks great though. But SMBX will always be his greatest achievement."
It wasn't a lie. Nintendo has to protect their ownership of their old games because they have been rereleasing them on their current platforms and repackaging them with new levels.
If they allow people to copy their stuff and then someone else comes along and starts selling a similar copy there is a problem. If Nintendo sues them the person charging for the copied work can point to SMBX and say "why is that ok then?" and Nintendo gets screwed.
Doot | April 25, 2011 1:08 PM
Must say, I wasn't too interested about this trailer at first. Digging, chopping trees, putting down blocks... looked boring.
AND THEN SUDDENLY THERE WAS JETPACKS AND EYE OF CTHULUS AND DEATH WORMS AND EXPLOSIONS EVERYWHERE
Snow Bunny | April 25, 2011 2:59 PM
255 simultaneous players seems like such an arbitrary number. 255 was a common limitation in (MUCH) older games due to 0-255, a range of 256 numbers, being the limitation placed on certain types of numbers... odd.
haliphax | April 25, 2011 3:00 PM
@Snow Bunny That made me splutter my coffee when I saw the comment in my inbox. Just saying. XD
-C
Cassandra Khaw | April 25, 2011 3:02 PM
Want. WANT. WANT NOW.
Looks really charming and exactly the kinda' game which pushes my buttons (and also the the kinda' game I'm making at the moment, although mine ain't procedural or resource-based).
The graphics are a little bit DOSsey, but everything else is SO spot-on. Really can't wait to play it and it's admirable that he doesn't wanna' release it until he's got a substantial amount of gameplay in it, although it already appears to have a ton.
Graham Goring | April 25, 2011 3:45 PM