Review: Lume (State of Play Games)
May 31, 2011 3:15 PM | Cassandra Khaw
Does anyone else out there remember Dr. Brain? Yes? No? Some of my formulative years were spent investigating the many puzzles that lined his twisted quarters. For those of you too young to remember when edutainment was cool, the Dr. Brain series was a franchise that Sierra On-Line made which revolved around solving a chain of puzzles in order to move further into the game. One of my most vivid childhood memories involves trying to solve a Tower of Hanoi thing in one of the installments.
Lume reminds me a lot of it. Except that, you know, Lume doesn't feature a suspicious old man and instead has one of the most innocuous-looking heroines ever. Lume, the titular character, is adorable and so is the world that she dwells in. Set within a 2.5 universe, State of Play's point-and-click adventure/puzzle game looks like it was lifted straight from a child's imagination. It's filled with cardboard constructs, simple shapes, rich textures and the faintest hint of sepia-toned nostalgia. Lume is a little bit of childhood brought back to life, a way to reconnect with what you've left behind.




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