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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Archive For August, 2011

Best of GameSetWatch: From Puzzle Bobble Online To Transformers Pinball

August 31, 2011 11:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from IndieGames.com's sister site and alternative video game blog.]

Over at our recently resdesigned alt video game blog GameSetWatch, we shared a number of fun stories during the past week, including an online Puzzle Bobble released in Korea with social gaming elements, an expensive looking Trasformers pinball trailer, and more.

GameSetWatch's highlights from the last week:

Puzzle Bobble Online Goes Live in Korea - Created in cooperation with Korean online gaming service provider Neowiz, Puzzle Bobble Online mixes Puzzle Bobble's color-matching gameplay with a variety of social gaming elements. Players can join guilds and participate in score challenges, among other features.

The Digital Game Museum Makes An Appearance At PAX - Dedicated to the preservation of gaming's past, The Digital Game Museum brought its neat travelling showcase to PAX Prime this year, offering interested gamers a look into the history of the adventure genre, with plenty of early artifacts on display.

Eurogamer Expo 2011 Indie Games Arcade Line-up Announced

August 31, 2011 6:00 PM | Michael Rose

fotonica.jpg

The line-up for this year's Indie Game Arcade at the Eurogamer Expo in London has been announced, and there's a great mix of big names and less well-known talent in there.

The Expo will be taking place from 22-25 September at Earl's Court in London, with the Indie Games Arcade getting its own section as always. The Arcade always seems to attract more and more attention each year, so it's well worth checking out if you can make it!

The line-up is as follows:

At a Distance - Terry Cavanagh
Blocks That Matter - Swing Swing Submarine
Fotonica - Santa Ragione
Molecat Twist - iwait4 Developers
Pineapple Smash Crew - Red Produkt
Really Big Sky - Boss Baddie
Rimelands: Hammer of Thor - Dicework Games
Smuggle Truck - Owlchemy Labs
Stellar Impact - Tindalos Interactive
These Robotic Hearts of Mine - Alan Hazeldean
Waves - Squid In A Box
Xenonauts - Chris England

Limbo Developer Playdead Buys Itself Back From Investors

August 31, 2011 3:00 PM | Michael Rose

limbo.jpgThanks to the financial success of its first game, Limbo, developer Playdead Studios has bought itself back from its investors -- a move that grants the studio greater financial and creative independence.

The announcement came from investment bank GP Bullhound, which advised the sale. Playdead is now solely owned by its founders and management.

The founders of Playdead said that they were able to buy back the company due to the strong performance and success of Xbox Live Arcade and PC platformer Limbo.

Limbo was initially funded solely by founders Arnt Jensen and Dino Patti, with help from the Danish government. Investors were later brought in to help expand on the original concept. Gamasutra has contacted Playdead for comment on the buyback.

Playdead revealed earlier this week that it will be developing its next title using the Unity platform, noting that the decision was in aid of cutting down on the amount of work needed.

[This post was originally found on sister site Gamasutra.]

Trailer: Hawken (Adhesive Games)

August 31, 2011 1:00 PM | Michael Rose

Hawken is an upcoming multiplayer FPS, with combat taking place solely in mech walkers and vehicles. The above trailer was released recently, showing off a bit of gameplay, along with the basic storyline.

The initial footage feels a little laggy and I found myself saying "come on, get to the actual game"... but once it gets going around the 1:10 mark, it looks like a real beast of a title, with plenty of blasting action and smooth, slick visuals. Hopefully not every map is as grey and brown as shown in this video, but hey, everything on display is pretty beautiful anyway, so I can't complain too much.

There's no release date as of yet, nor specific platforms, but you can keep tabs on the game via the Hawken blog. (Cheers Megan!)

Trailer: A Virus Named Tom (Misfits Attic)

August 31, 2011 10:00 AM | Michael Rose

Here's an upcoming action puzzler that with a dark side - you are A Virus Named Tom, and you've been released into a world of robots and technology to shut them all down. Via a series of grids, you're left to switch and flip pieces around, creating a clear path for the virus to spread.

While the first batch of levels appear to be pretty simple - at least from what the trailer shows anyway - the game soon ramps up the heat and you'll need to plan your routes appropriately if you want to dodge all the security systems that are trying to end your life. The most intriguing aspect for me is the multiplayer, as both the co-op and versus elements look like a ton of fun. Let's just hope it's online multiplayer and not just local!

The game is penned for a release later this year, and the dev team hopes to fire out PC, XBLA and PSN versions. Check out the official site for more details, and jump below the cut for a video that shows the multiplayer in a little more depth.

Trailer: Mari0 (StabYourself.net)

August 31, 2011 7:53 AM | Cassandra Khaw



Oh, my god. Although I have absolutely no clue as to how effective the physics of this game might be in practice, Mari0 is awesome simply on the basis of the fact that it exists.

I mean, seriously. Just, look at it. It's the Super Mario Brothers. With a portal gun. It's Goombas being launched into the abyss. It's Koopa shells being shot through portals. It's Super Mario Brothers And Portal. Together. In the same game. Things do not get any better than this. At least, not for a while.

Now, go watch the trailer and be delighted in strange new ways this mid-week morning.

Official website is here.

Finalists Named For 2011 Unity Awards

August 31, 2011 3:00 AM | Tim W.

Unity Technologies has announced the finalists that will compete for the 2011 Unity Awards, to be given out during the 5th annual Unite 2011 conference in San Francisco's Masonic Center next month.

The 30 finalists were "chosen from an extensive and stellar list of games, entertainment and apps made with the Unity engine" and represent "some of the best and brightest professional and amateur talent within the video game industry," the company said in announcing the finalists.

Interested parties can now place their votes in the Community Choice category leading up to the awards ceremony on September 29.

Previous Unity Award winners include atmospheric side-scroller Feist, top-down Android shmup Air Attack HD and offbeat driving game Off-Road Velociraptor Safari.

The finalists for the 2011 Unity Awards are as follows:

Maldita Castilla Demo Released

August 31, 2011 12:00 AM | Tim W.


The demo for Locomalito's latest game, Maldita Castilla, was released on the internet today. This 2D platformer inspired by classics like Ghosts 'n Goblins features just one short level to play, but it was enough to prove that the Spanish developer already has another hit in his hands.

In Maldita Castilla you play as a noble knight during medieval times, travelling from one location to another in search of evil creatures and monsters to defeat. Though you get to collect coins from the bodies of defeated enemies and such, the shop system does not make an appearance yet in this preview build.

This freeware project marks the fourth collaboration between Locomalito and respected game music composer Gryzor87, with Marek Barej stepping forward once again to contribute another inspiring cover art. Enough reading, time to head on over to his site to download the demo.

Freeware(Abandonware?) Game Pick: Perihelion (Morbid Visions)

August 30, 2011 9:18 PM | Cassandra Khaw



This might be stretching the definition of 'indie' as far as it might possibly go but I couldn't quite resist sharing this anyway. Perihelion is, in a word, old. Of course, that is only to be expected given the fact that it's a game for the Commodore Amiga.

According to Edvard Toth, the chap who was responsible for the art, rule-set and design of this post-apocalyptic title, Periphelion has not been distribution commercially for over 15 years. Nonetheless, it's being available again. By him. For free. With, of course, the assistance of Marek Tarnawski, who supplied Toth will all the files necessary to faciliate this.

Gloriously retro and apparently one of the better games ever released on the platform, this one is for all the cyberpunk/post-apocalyptic future fans out there.

You can download the game (and all other required files) here.

Freeware Game Pick: Dusk ~ A Moonlight Romance ~ (chensterrain)

August 30, 2011 5:36 PM | Cassandra Khaw

dusk1.jpg

Though I'm still leery of the genre on the whole, things like Dusk ~ A Moonlight Romance ~ are slowly making a convert out of me. Then again, Dusk is also a rather delightful parody of a certain vampire-laden franchise so I might be a little biased. In fact, I'm probably extremely biased here. Who doesn't like poking fun at the glittery, melodramatic vampires of twilight?

In the words of the developer, Dusk features 'two unbelievably gorgeous guys' and '4k words of scintilliating text'. It's unabashedly tongue-in-cheek without being outright offensive, something that might make it palatable for those who actually enjoy the Twilight series.

Dusk ~ A Moonlight Romance ~ is free-to-download and can be found here in the Lemmasoft forums.
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