Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual round-up of interviews with developers from around the 'net. (image source).

Uncommon Assembly: TRAUMA
"TRAUMA was a finalist for the Excellence in Visual Art, Excellence in Audio, and Seumas McNally Grand Prize awards in the 2010 Independent Games Festival, as well as a finalist in both IndieCade and European Innovative Games Award in the same year. Creator Krystian Majewski talked with me recently about creating the peculiar and haunting art of TRAUMA."

Freeplay: Freeplay Awards 2011 Finalists
"It took us a few days longer than we expected, but we're very happy to announce the finalists of the 2011 Freeplay Awards. We were overwhelmed with the quality and diversity of the submissions from here and around the world and we're looking forward to revealing the winners during the Festival on August 21."

Fire Hose Games: Slam Bolt Scrappers Post Mortem
"I spoke at the monthly video game developer meet up in Boston and gave a run down of what went well and what didn't go well while we were making Slam Bolt Scrappers. In the talk I discuss how we messed up, how we did well and got lucky, and what was bittersweet."

DIYgamer: Rudolf Kremers of Omni Systems Interview
"Rudolf Kremers' indie studio Omni Systems swept PC/Mac gamers off their feet with ambient RTS Eufloria back in 2009, and now they're prepping a PSN release for the title. He shares about the console porting process the team is currently entrenched in, along with some other major projects they're working on."

Indie Games Channel: Interview with Be-Rad Entertainment's Brad Johnson
"To help prepare for the release of Serious Sam Kamikaze Attack, we talked to Be-Rad Entertainment's Brad Johnson about his contribution to the Serious Sam Indie Series, his memories of the series, and where Be-Rad goes from here."

Rock, Paper, Shotgun: Independent Developer, Listen Up
"There is just over one week left to submit your games for the Indie Games Arcade, which will be happening at the Eurogamer Expo from September the 22nd to the 25th. It's free to submit your games, and also free to show them if they're selected. The final day for submissions is August the 19th."

Giant Bomb: Unraveling The Witness With Jonathan Blow
"Blow is the brain behind the The Witness' design, but the complexities of creating a 3D video game at the scale fitting his vision required those with expertise beyond his own. He hired a 3D modeler and a 3D engine programmer. Hoping to avoid any personal conflict, he purposely didn't bring on any friends. Even with the new help, he still codes."

TruePCGaming: Swords and Soldiers Interview
"Jasper Koning from Ronimo Games allowed us a moment of his time to answer some interview questions via e-mail about the smash indie hit, Swords and Soldiers. You will get his views on the PC gaming industry, life as an indie developer, DRM, piracy and much more."