September 20, 2011 3:00 AM | Tim W.
Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual round-up of interviews with developers from around the 'net. (image source).
Roguelike Radio: Brogue (audio)
"Each week we will be playing and talking about at least one recent roguelike game, and discussing some aspects of the genre based on that. This week we will be discussing the roguelike game Brogue."
Ctrl-2-Crouch: TRAUMA Interview
"Newly released TRAUMA is a point and click story based PC game out on Steam. Game designer Krystian Majewski was kind enough to give us an interview about his new title."
DIYgamer: FortressCraft Interview
"DjArcas (one of the creators of FortressCraft) was able to sit down with me this morning to conduct a lengthy interview about FortressCraft, the sales, the money issues, a PC port and future projects he is working on."
GamesRadar: 10 upcoming indie games you need to know about
"We've collected 10 of our most anticipated indies across various platforms and genres, so if you're seeking something fresh and unique in the months ahead, here's a look at some of the more enticing possibilities on the horizon."
Arthur Lee: Escape From Puppy Death Factory Soundtrack
"At long last, and in response to overwhelming public demand, I've put together a free downloadable soundtrack to Escape From Puppy Death Factory. I spent a lot of time listening to music from Super Metroid, Bionic Commando, and even the NES version of Tetris in order to get the sound of the game just right."
Quote Unquote: Michael Molinari Interview
"Bean is a competition winning, critically acclaimed independent videogame developer who enjoys experimentation within the medium of videogames. It seems he's had some success."
Matt Hammill: Gesundheit! Soundtrack EP
"The Gesundheit! Soundtrack EP is available now, containing all the tunes from the game. The 11-track album is available through Bandcamp, where you can listen for free or purchase the album in a variety of formats, and it comes with some desktop wallpaper goodness."
Octodad: Octodad through Time
"The original Octodad went through a lot of iteration before getting to where it was for the IGF. We thought it'd be interesting to share some screenshots of its state throughout development."