Indie Game Links: Hanging On
September 8, 2011 12:00 AM | Tim W.
Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual round-up of interviews with developers from around the 'net. (image source).
Joystiq: Antichamber preview
"There are a lot of heady concepts at play in Antichamber -- things like perception, Pavlovian response, psychological conditioning, impossible objects and spacial distortions. It's a menagerie of phenomena that focuses on imbuing you with certain expectations about how the world around you operates."
Nerd Age: Cobalt game interview with Daniel Byrnolf
"We are very proud to announce an interview with Cobalt developer Daniel 'thewreck' Brynolf. He is putting in a huge amount of work on the new game Cobalt from Oxeye Studios and a little company called Mojang."
Piki Geek: An Interview with Bastion's Composer, Darren Korb
"After rocking out to the sweet sounds coming from the fantastical world of Bastion, we had to get a hold of Darren Korb, the game's composer, for an insider's scoop."
Game Informer: Some of the Most Exciting Upcoming Indie Games
"I ran the gauntlet of indie titles at PAX and came away pumped for 2012. Seven developers banded together to form the Indie Passport, where attendees could check out all of the games, fill out a checklist, and get a prize at the end. Well, I played them all and missed out on the button or whatever they were giving away, but seeing this selection of innovative concepts was reward enough in itself."
Indie Games Channel: Tyrone Henrie discusses Catapult for Hire
"I recently reached out to Henrie, founder of PixelMEGA Games - and the sole developer behind Catapult for Hire - to chat about how the game is coming along, its inspiration, and how the experience will elevate the art of catapulting beyond single-faceted flinging and destroying."
Rock, Paper, Shotgun: Jupiter's Folly Interview
"Jay Kyburz makes ludicrously compelling browser strategy games, and he's just beta-testing another one now. It's called Jupiter's Folly. I had a chat with him about that."
Destructoid: Lost Mars Preview
"As I brought up the 2009 sci-fi film Moon, Tiger Style co-founder Randy Smith's eyes lit up. He's a big fan but he stops short of citing it as an influence on his latest game, Lost Mars. Intentional or not, the ties between the two are noticeable."
Frozenbyte Blog: Lock Down
"As of very recently Trine 2 has gone into 'content lock', meaning that no additional assets will be created for the game and that all that remains now is for the coders and testers to get that shiny coat of wax on and check the engine for any final tuning."




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