Today's collection of independent game links includes more indie game previews, a couple of development updates, and the usual round-up of interviews with developers from around the 'net. (image source).

Guardian: Dan Marshall interview
"Our Indie Dozen series is following a group of indie games designers through their development year. We talk to Indie Dozen developer Dan Marshall of Size Five Games about his summer of indie games coding."

Anomaly - Warzone Earth: Questions and Answers
"Last week's action of questioning via Facebook and Twitter is over. We're not as popular as George Michael, but some questions were sent. That said, let's get to the answers."

Ludum Dare: FileKiller - The most horrific game I can make
"FileKiller selects twenty files from your computer at random. To win, you must delete them all. You don't know what each file is until after you've deleted it. There is no undo."

Hyperallergic: The Artist Is Present Game Creator Talks Video Games
"Even though the game was launched last Wednesday, it has already become an online sensation. I caught up with Pippin Barr online to ask him about The Artist Is Present, the popular fascination with Abramović and how the experience mimics some aspects of the real thing at MoMA."

TruePCGaming: Nuclear Dawn Developer Interview
"The boys from InterWave, creators of the upcoming FPS/RTS multiplayer title, Nuclear Dawn, took some time away from coding to answer a few questions in this pre-release interview. You will read about the origins of Nuclear Dawn, DRM, piracy, and life as an independent PC games developer."

MMGN: TRAUMA Developer Interview
"Last month we had the pleasure of reviewing TRAUMA - an eerie adventure title that spans over a number of HD scenes. We recently caught up with developer Krystian Majewski to talk about the development process that went into making the project."

Electron Dance: Waking The Crowd
"I've pulled aside three of my favorite indie game designers - Martin 'grapefrukt' Jonasson, Petri Purho, and Ramiro Corbetta - for a public conversation. I try to learn a little more about Martin's, Petri's, and Ramiro's experiences designing their games, and also about their future plans."

Splitkick: 11bit Studios Interview
"I had a chance to have a more in-depth discussion with 11bit Studios Senior Writer Pawel Miechowski about their multi-platform success, Anomaly: Warzone Earth."