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Created to be a 'digital game with LGBTQ-friendly content', A Closed World is an anomaly even in the wide world of indie gaming. As a rule, there aren't all too games that deal with human sexuality out there. Sure, we have inappropriately-dressed characters and uncomfortable situations galore but seldom do we find games out there built around a person's gender identity.

There are many reasons for that, obviously. According to A Closed World's research statement, those reasons can range from 'a perception of institutional homophobia in game culture to a genuine desire on the part of the game designers to "get it right" and create games with compelling queer content, rather than feeling that the element is merely "tacked on" in the end'. In short, it's a rather volatile can of worms, one that A Closed World opens with impressive delicacy.

And how did they accomplish that? You'll have to play to find out. A console RPG-like game with rather rudimentary gameplay mechanics and a visual style faintly reminiscent of a Hayao Miyazaki film, A Closed World is deceptively straightforward. You've been separated from the one you love. In spite of how negatively your community views your relationship, you want to find them. It's about as simple as it gets. And that's where the charm of the game is to be found. Part of me wants to elaborate on this is so but I think it's probably best that you check it out yourself and derive your own conclusions.

Check it out and tell me what you think. Does A Closed World fulfill the purpose behind its creation?