December 23, 2011 7:00 PM | jeriaska
Today on the IndieGames Podcast, we are joined by composers of music for independently developed game titles.
Having worked on flOw for PS3, Austin Wintory is currently developing compositions for ThatGameCompany's Journey, due out on the PlayStation Network in 2012. The musician is also collaborating with designer Andy Schatz on Monaco, which won the Seumas McNally Grand Prize at the Independent Games Festival in 2010.
Following the release of his albums Twilight & Ghost Stories and Psychic Temple, Chris Schlarb published the soundtrack album to NightSky early this year on Bandcamp. The puzzle game by Nifflas for the PC is being ported to the Nintendo 3DS by Nicalis. The musician has also collaborated with Erik Loyer on the interactive iOS application Strange Rain.
The program is available to stream and download through Buzzsprout and SoundCloud, with individual segments viewable on Vimeo. Saitone's "Sleigh Ride" from Holy 8Bit Night + is available for purchase through HearJapan. Show notes are listed after the break.
Blip Festival Australia will take place February 17 & 18, 2012
Holy 8Bit Night + is available for purchase through HearJapan
Monaco won the IGF Seumas McNally Grand Prize in 2010
Austin Wintory will present at the 2012 Game Developers Conference
Tina Guo and Amy Tatum are featured on the Journey main theme
John Corigliano wrote The Ghosts of Versailles
Leonard Bernstein wrote music for West Side Story
Joseph Campbell wrote The Hero with a Thousand Faces
Jenova Chen created the game Cloud at USC with composer Vincent Diamante
Other TGC alumni of USC include Nicholas Clark and Kellee Santiago
Steve Prust designed Hunter-Prey at USC
Robin Hunicke works at TGC and helps organize IndieCade
GDC 2012 will take place March 5-9, 2012
NightSky is being developed as a downloadable 3DS title by Nicalis
Nifflas wrote music for Brutally Unfair Tactics Totally OK Now by Copenhagen Game Collective and Johann Sebastian Joust by Die Gute Fabrik
Music from Strange Rain and NightSky can be heard on Bandcamp
Erik Loyer designed Strange Rain and Ruben & Lullaby for iOS devices
Stephen Totilo: The Year I Gained The Courage To Ignore Video Game Music
Daisuke Amaya developed Cave Story alone over the course of five years
Alec Holowka spoke on "holistic game design" at GDC
Darren Korb wrote music and Logan Cunningham narrated Bastion
Khang Le is Art Director, Co-Founder and CEO of Adhesive Games
Offset Software was acquired by Intel in 2008
The Larrabee chip was developed at Intel
Hip Tanaka wrote music for Metroid and Dr. Mario