January 27, 2012 11:00 PM | Eric Caoili
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Rockstar, LucasArts, Blizzard Entertainment, and others.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.
Some of the notable jobs posted this week include:
Magic Pixel Games Generalist Programmer: Tools Focus:
"Magic Pixel Games was founded in 2010 by the core members that developed the award-winning Steven Spielberg's Boom Blox. Much of our team has worked together for almost a decade, and we've now struck out on our own to continue our tradition of creating extraordinary games. Our first product was launched in 2011: Carnival Island, developed with Sony Santa Monica Studio.
We're now building a team as we ramp up for our second project, which again, strives to break new ground - but is significantly different from our first in all ways - tone, target audience and style...we're excited!"
Blizzard Entertainment: Professions Designer:
"Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard Entertainment, Inc., is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard's track record includes thirteen #1-selling games and multiple Game of the Year awards. The company's online-gaming service, Battle.net, is one of the largest in the world, with millions of active players."
LucasArts: Sr. Sound Designer:
"LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet. Based in San Francisco, Calif., as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company."
Disney Interactive Studios/Junction Point Studios: Senior Graphics Programmer:
"Disney Interactive Studios, part of Disney Interactive Media Group, is the interactive entertainment affiliate of the Walt Disney Company. Disney Interactive Studios, which has five internal game development studios around the world, self publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide.
Junction Point Studios, headed by industry visionary Warren Spector, is a developer of innovative single-player and small-group multiplayer console and PC games. Our focus is on player-driven narrative, which we define as 'improvisational gameplay in the context of a strong, traditional narrative.'"
Rockstar - RAGE: Network Programmer:
"Rockstar's RAGE team creates the technology that drives games such as GTA IV and Midnight Club: Los Angeles. We're heavily expanding, making a new suite of game creation tools and the engine to make them shine. We're creating something meaningful, technically advanced, game centric, and above all, cool.
We want People with passion and talent in equally high volume to join us on our journey as we define the future of gaming technology. Got the chops to solve complex problems? Want to be surrounded by peers who you respect and trust? Ready to push others and be pushed to new heights? If so, you should join the RAGE team. Come make a difference, be a part of the most talented and committed engine team in the industry!"
To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.