Feast your eyes on that. I've already had a decent play of an early build of Antichamber, and it's one of those games where it spends the entire time making you feel like you're not quite clever enough to play it, until you work out what you are supposed to do, and then you feel like a genius.

It's an incredibly stylish and atmospheric first person puzzler, full of impossible room layouts, rules that break themselves over and over again, and some pretty sharp minimalist writing. This is certainly a game you want to have on your radar.

It's currently billed for a release sometime later on this year, and it's coming to PC and Mac. More info can be found over at the game's website.