April 24, 2012 12:00 PM | Danny Cowan
While many of Mario's essential elements didn't survive the transition to single-screen gameplay (some mechanics are different, and there aren't any warp zones), each level's defining features are largely intact. You can expect to encounter Lakitu in World 4-1, for instance, and you'll meet up with those damned flying Cheep-Cheeps at 2-3.
It also succeeds at being a fun game in its own right, and the scoring mechanic encourages replay; up to three stars can be earned in each level depending on the height players reached at the flagpole, and a bonus is awarded if all coins are collected. It can be a real challenge to reach the top of the pole in some of the more difficult levels!
[via Free Indie Games]