April 4, 2012 8:00 PM | jeriaska
This installment of the IndieGames Podcast takes place at the Moscone Center in San Francisco during the 2012 Game Developers Conference.
We hear from a Smartphone & Tablet Games Summit presenter, two recipients of Independent Games Festival awards and an IGF judge.
The iOS titles of game designer Zach Gage include Bit Pilot and SpellTower. His GDC presentation took at a look at the challenge of designing controls for new gaming platforms, specifically relating his own experiences working with touchscreen devices.
Finally on the program, Matthew Burns relates his intentions in founding indie studio Shadegrown Games and running a monthly column for Game Developer Magazine, both of which have informed his contributions as a judge for the 2012 IGF awards' excellence in audio category.
Music for this program is from Waking Mars, which can be heard in full on the Tigerstyle Bandcamp page. The show is available to stream and download through Buzzsprout and SoundCloud. Show notes are located after the break.
Podcast Music Tracks:
Bit Pilot on the App Store
Wikipedia page for Minigore
Homepage of Bennett Foddy
Anna Anthropy on twitter
Doug Wilson on twitter
SpellTower on the App Store
Radical Fishing for Flash on Kongregate
Vlambeer's official website for Ridiculous Fishing for iOS
The official site of Spelunky
TIGSource: a community of independent game players and creators
Disasterpeace on twitter
Realm of the Mad God official website
Information on Fez on the Polytron Corporation website
Gunpoint official website
Faraway official website
Official blog of Shadegrown Games
What is Planck? webpage
Dear Esther soundtrack by Jessica Curry
Amanita Design's Botanicula homepage
Chris Schlarb on twitter
Emily Industries on twitter
Chainsaw Matt Chaney on twitter
SpellTower for iOS
Spelunky for XBLA
Planck level 2 trailer