Recent Features Posts
November's GDC Next open for talk submissions
-April 29, 2013 3:07 PM
Vlambeer's games popular among players, cloners alike
-April 23, 2013 12:01 AM
Mayhem Triple: An indie's own personal Duke Nukem Forever
-April 19, 2013 2:38 AM
Black Annex: A QBasic game for the 21st century
-April 18, 2013 3:10 PM
PC Release: Papo & Yo - a puzzle/platformer that deals with a very difficult issue
-April 18, 2013 12:20 PM
Don't Sh!t Your Pants for Cellar Door's upcoming Rogue Legacy action-platformer
-April 18, 2013 3:10 AM
How a bad publisher deal made Mutant Mudds dev Renegade Kid go indie
-April 18, 2013 12:07 AM
CastleMiner Z dev's response to "The 8 keys to indie success"
-April 16, 2013 6:29 PM
Browser Pick: obliterate humanity, dolphins with a fist of Uranus in Planet Punch
-April 16, 2013 4:37 PM
Postmortem: Game Oven's intimate finger twisting Fingle
-April 14, 2013 10:06 AM
What about love? Inside a game jam revolution
-April 12, 2013 2:55 AM
Play folk games on the fly with Tiny Games app
-April 3, 2013 11:05 PM
Lessons from The Unfinished Swan's unique development journey
-April 2, 2013 8:00 PM
GDC/PAX East Catch-up Part 2: Home, Kentucky Route Zero devs' next plans
-April 2, 2013 2:00 PM
The five reasons freemium sucks (according to QWOP's developer)
-March 30, 2013 1:36 PM
IGF winner Hofmeier pays it forward for Porpentine's Howling Dogs
-March 29, 2013 3:00 PM
IGF 2013 winners led by Cart Life and FTL: Faster Than Light
-March 27, 2013 10:35 PM
Indies question whether journalists should be our game curators
-March 26, 2013 2:01 PM
Road to the IGF: Michael Lee on mindful xp
-March 24, 2013 4:00 PM
Dwarf Fortress: A game that will live forever?
-March 24, 2013 12:00 PM
Road to the IGF: ATUM
-March 23, 2013 4:00 PM
The intimacy of sound: Robin Arnott's mysterious SoundSelf
-March 23, 2013 12:00 PM
Road to the IGF: The Fullbright Company's Gone Home
-March 22, 2013 10:01 PM
What happened to PlayStation Mobile?
-March 22, 2013 6:04 PM
Your indie guide to IGF 2013: a GDC primer
-March 21, 2013 6:23 PM
Road to the IGF: Arcane Kids' Zineth
-March 21, 2013 3:12 PM
Indie Game Developer Quality-of-Life Survey Results
-March 21, 2013 12:55 PM
Road to the IGF: Behold Studios' Knights of Pen & Paper
-March 20, 2013 6:50 PM
Team Meat's Refenes: Apathy and refunds are more dangerous than piracy
-March 20, 2013 11:50 AM
Have you considered porting your game to MS-DOS?
-March 20, 2013 12:00 AM