May 3, 2012 3:00 AM | John Polson
In December 2011, the Might and Delight team revealed Pid, their gravity-bending, light-beaming, single player or co-op puzzle platformer.
The team had hoped to release on PSN, XBLA, and Steam in 2012. Months later, the team resurfaces in a discussion with Penny Arcade's Ben Kuchera, sharing Pid is destined for all three platforms without the need of a publisher, thanks to "renting" a slot from a Microsoft publisher.
"There's this new culture of self-publishers who don't have slots, they just rent slots from other publishers," Adam Boyes explained. Kuchera shared that "the cut given to publishers who sell or rent these slots is apparently less than what Steam takes, but that cut given to the publisher is on top of the percentage given to Microsoft."
Kuchera later updated with a response from a Microsoft representative: "There are no 'slot allotments' to speak of. Ultimately, it's a relationship between the developer and the publisher - the publisher comes to us with a game they want to publish, and Microsoft looks at the calendar and work with them on a release date."
However Pid gets on XBLA and other platforms, I'm just happy to see it progressing to something playable for (almost) everyone.
[ Source: Penny Arcade ]