Students at Enjmin have shared their first person trajectory transmission puzzler Sphere. Players control a worldly globe that hits switches and more importantly sets your travel trajectory using its bounce pattern.

Sphere plays in browsers with Unity installed or can be downloaded for Windows and Mac. The game controls well, but the sphere's collision detection while holding it seems odd (it goes through walls, but not when you throw it). The in-game art is clean, though I also like these warmer textures in what appears to be an earlier build.

Sphere's clever mechanics will hopefully bring further exploration of "trajectory transmission" with different objects and states of matter.

[Source: TIGSource Forums]