In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Gearbox Software, Rovio, Firebrand Games, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Gearbox Software: UI Programmer:
"Gearbox Software is an award-winning independent developer of interactive entertainment based in Plano, TX. Founded in February 1999 by game industry veterans, Gearbox quickly distinguished itself as a respected and recognized developer with the success of the company's debut title, Half-Life Opposing Force.

Gearbox established (and owns) two best-selling franchises: Borderlands and Brothers in Arms. The company has also worked on prominent franchises such as Halo, Aliens, Tony Hawk, James Bond and Samba de Amigo. Gearbox has grown steadily and currently employs over 150 creative and talented minds."

Visceral Games Redwood Shores: Systems Designer:
"Visceral Games Redwood Shores is the Electronic Arts studio responsible for such next-gen action games as Dead Space, Dead Space 2, Dante's Inferno, as well as past hits like Godfather, Lord of the Rings: Return of the King, and 007: Everything or Nothing. We have over a decade of experience at delivering a high-intensity action gaming experience. As an EA studio, we have the stability and backing of a large company combined with the agility and fun culture of a small studio and the mandate to make original IP."

Firebrand Games: Senior Generalist Programmer:
"Firebrand Games is an independent game developer with studios in Scotland, Florida and Louisiana. Over the last five years we have worked on some of the industry's biggest publishers and racing game franchises, all running on our proprietary Octane technology.

We operate in small tight-knit teams of highly experienced and driven individuals where everyone makes a difference and has an opportunity to add to the quality of our games. We believe in strict project management practices and high productivity to help us achieve our aim of high-quality, no-crunch, on-time productions."

Rovio Entertainment Ltd: Game Designer Team Lead:
"Rovio is an entertainment media company, and the creator of the globally successful Angry Birds franchise. Rovio was founded in 2003 as a mobile game development studio, and the company has developed several award-winning titles for various mobile platforms.

In 2009, Rovio released Angry Birds, a casual puzzle game for touchscreen smartphones that became a worldwide phenomenon from 2010 onwards. The Angry Birds games have enjoyed continuing worldwide chart success, and the franchise has since expanded to a variety of new business areas. Rovio is rapidly expanding its activities in broadcast media, merchandising, publishing and services. Rovio's headquarters are located in Finland."

High Moon / Activision: Environment Artist:
"High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3, Xbox 360 and PC. Our challenging work environment inspires creativity, innovation and teamwork."

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