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Leading off this week's ScreenshotSaturday selections, Lone Survivor developer Jasper Byrne is working on something too new to describe in words. However, it appears to be a first-person title that uses the RGB color model. The green entity looks rather spooky.

So mysterious is Byrne's next title that it warrants another photo after the jump, along with a healthy selection of games new to the blog.

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Out There Somewhere developer Studio MiniBoss shows off Deepest Dungeons of Doom (below), a 3-button game --attack, defense and use item-- with gameplay inspired by Sworcery and rhythm games.
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The pixels in Andrew Sum's Dungeon Dashers are quite ravishing in this multiplayer co-op dungeon crawler.
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Wadjet Eye Games posted a tentative art style for the next Blackwell. I'm loving the snow, lighting, and reflections.
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Developer Scott Tykoski has tweeted artwork for an iOS version of Elfsquad 7. This would be amazing with online multiplayer.
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The Little Crane that Could developer Bram Stolk's upcoming, unnamed iOS game looks charming. Note to devs, Stolk tweets that th "best approach to ‪retina‬ web graphics: stop doing images, use vectors. With ZERO changes my old ‪#SVG‬ graphics look stunning on iPad3."
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James Seow of Worthless Bums is working on a pixelated, squad-based roguelike named QUAD that is in open alpha.
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Ashtom's Flying News caught my eye, despite the degraded screenshot quality. He describes it as a horizontal scroller 'Paperboy-in-the-sky'.
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Not too many 3D photos in this round-up. I blame Fract, setting the bar pretty high.
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Lastly, Pixeltruss Games' sidescroller/platformer Ripple Dot Zero, spotted by Mike Rose back in 2009, is still alive and even more stunning. Check it out in motion, too.
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Thoughts about this week's collection? Are you still enjoying this feature? Devs: Twitter accounts with links to websites that have information on your game is much appreciated!