August 9, 2012 6:00 PM | John Polson
Kodachrome (which is a thing) is a rigorous, one-hit metroidvania with a heavier emphasis on exploring than on shooting, accompanied by simple but effective visuals, and mellow chip-tunes.
After a brief dialogue and moving beyond 30 seconds of grayscale introductory screens, players meet the proper game and the first of several monochromatic schemes. Players can (and probably should) find the map and gun early on. The map marks where 16 gems are (in case of backtracking). The gun has several upgrades scattered around the cave world, too.
My only complaint: one hit-death for some twitchy platforming in a metroidvania requires more frequent save spots to avoid fatigue, especially in the casual/browser arena. Those ready for a challenge and who don't mind some repetition can play Kodachrome on Newgrounds and Kongregate.
[Game reposted with permission from Free Indie Games.]